Game Engine and Assets Leaks

TPS Character System

Submitted by Shaunb7, , Thread ID: 253178

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Shaunb7
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25-10-2022, 03:12 PM
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TPS Character System is product for creating multiplayer game.

https://www.unrealengine.com/marketplace...ter-system

Key features:

Powerful Weapon System
Various Character Movement Abilities
Cover System
Third Person Player Camera


Video

Guide

Patch Notes



Main features such as the weapon system and the character locomotion are also available in the other our products:

FPS Character System
TPS - FPS Character System
Weapon System


Discord

[email protected]

Technical Details
This project uses the Animation Starter Pack by Epic Games, sound and SFX from Shooter Game Template. All features support network replication. Blueprints are full commented and clear.



Character Locomotion with Weapon

Weapon animation type with aim off for each main locomotion state
Reload animation
Weapon position in hands
Shooting animation system
Swap weapon. Supports primary and secondary slots
Weapon System

Base on hit-scan principal.
Support auto, semi, burst, bolt / pump action and single shot fire mode.
Recoil and spread systems
Damage system
Visual and sounds effects
Character influence
Scope with zoom feature
Camera shake system
Crosshair
Main Locomotion

Stand, crouch main states with blind / aim opportunity
Sprint
Reworked starter pack animation
Cover System

Low cover jump over
Low cover climb
Root motion animation
Camera

Third person camera mode system
Camera properties: arms length, socket offset, fov.
Transition between camera mode
Camera mirror
Other

Simple melee attack
Weapon and ammo pickups
Simple heath system
Respawn
Jump
Hud


Supported Platforms: PC, MAC

Documentation: Included in the pack (Content\TPSCharacterSystem\Guides\*PDF)

Number of Blueprints: 20 +

Input Mappings: Gamepad, Keyboard, Mouse

Network Replicated: Yes




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