Garry's Mod Leaks

CustomHQ - The Advanced Economy & Bank Robbery System

Submitted by TomThomson, , Thread ID: 8078

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TomThomson
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21-07-2015, 06:00 PM
This post was last modified: 21-07-2015, 06:01 PM by TomThomson
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https://scriptfodder.com/scripts/view/1394
Description

This new economy system has a fully custom and animated 3D bank model.
Features
  • A salary depends on the level of economy on the whole, and similarly from the set taxes.
  • New unique, custom and animated bank vault 3D model.
  • Low file size (<2MB)
  • A mayor can change taxes for ordinary citizens and policemen.
  • A mayor can bring in the money as the budget, promoting an economy and spending money on state needs.
  • A mayor can pay a bonus to all city or separately civil servants.
  • A mayor can buy in a weapon (any at choice) and meal for civil servants.
  • A mayor can steal money from a budget, bringing down an economy.
  • A mayor must periodically make decision. Correct decisions promote the level of economy. Not correct - lower. If a mayor does not decide a problem in general, an economy falls similarly.
  • At falling of economy of below certain level, a mayor is automatically driven out from position. System of a bank robbery:
  • A robber must break up a bank by keypad cracker (if a bank is open, breaking will pass with probability of 100%, with the closed bank chances are 30%.
  • After breaking of bank, a robber gets all state budget in a case, and must take case to NPC, to laundry money.
  • A police and SWAT must take away case with money and return in a bank.
Installation
1)Dragndrop into ?addons folder.
2)Configurate (Watch video)
3) Console commands:
  • spawn_bank
  • spawn_foodbox
  • spawn_weaponbox
  • spawn_badnpc
  • save_economyentities <uniq_name>
NOTE
  • config in entities/cst_bankpro/shared.lua
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