Graphics Leaks
2D Photo to 3D Animation
Submitted by BillyPilgrim, 23-03-2022, 02:51 PM, Thread ID: 238484
Thread Closed
23-03-2022, 02:51 PM
#1 This post was last modified: 23-03-2022, 03:14 PM by BillyPilgrim
Y'all - let me tell you, I learned this techniquelast year and did not realize how much potential there was to it - now I'm doing it for so many projects. I've attached two different videos, because they compliment the other greatly.
https://www.youtube.com/watch?v=7tVyu-rj...annel=MDMZ
https://www.youtube.com/watch?v=6yHQagGy...utterstock
Now I can make full scale buildings, houses, neighborhoods, forests, and more - it can be a beast to render though, just as a heads up. I'm sporting 32 GB of RAM with a 3.8 GHz processor and 8 GB Nvidia card and some of the videos I've done can take anywhere from 5 minutes to 5 hours to render. The results are insane though - furniture is a bit tricky since AE isn't the friendliest with 3D models, so they have to be made like paper models - but I've gotten pretty skilled at that.
I'm a bit curious from you all though, when you see these two techniques - what do you think would be the coolest thing to make? I might just make a custom video or tutorial if someone pitches a cool enough idea!
TWO TIPS:
First, I've been using just one After Effects file which I loaded with a .VPE (Vanishing Point) of a blank room (white walls, ceiling, and floor) - then I just do a Save As for each project and swap out the assets/textures, or copy the attributes/dimensions of specific surfaces. I'll still use the methods above for certain scenes in things, but otherwise it's a bit quicker for me, personally, to just swap things out on my own instead of going through the whole process.
Second; LAYERS. Try not to exceed over 50-75 layers (depending on your computer) or else your computer might start to seem more like a George Foreman grill. So if you're making a forest, don't add/paste trees individually - instead think of it a bit like a pop-up card or those cool resin paintings (https://www.youtube.com/watch?v=0W4Fr_aXp2E) that turn a bowl, some paint, and some resin into looking like a real koi fish. I'll make a transparent "wall" in Photoshop, add the necessary background elements (trees, houses, buildings, clouds, you name it) and then import it into After Effects. That way my forest with a hundred trees, or my city with a hundred buildings, only has about 15-20 layers. It can be a bit time consuming, but it'll save you a lot more time once you go to render.
https://www.youtube.com/watch?v=7tVyu-rj...annel=MDMZ
https://www.youtube.com/watch?v=6yHQagGy...utterstock
Now I can make full scale buildings, houses, neighborhoods, forests, and more - it can be a beast to render though, just as a heads up. I'm sporting 32 GB of RAM with a 3.8 GHz processor and 8 GB Nvidia card and some of the videos I've done can take anywhere from 5 minutes to 5 hours to render. The results are insane though - furniture is a bit tricky since AE isn't the friendliest with 3D models, so they have to be made like paper models - but I've gotten pretty skilled at that.
I'm a bit curious from you all though, when you see these two techniques - what do you think would be the coolest thing to make? I might just make a custom video or tutorial if someone pitches a cool enough idea!
TWO TIPS:
First, I've been using just one After Effects file which I loaded with a .VPE (Vanishing Point) of a blank room (white walls, ceiling, and floor) - then I just do a Save As for each project and swap out the assets/textures, or copy the attributes/dimensions of specific surfaces. I'll still use the methods above for certain scenes in things, but otherwise it's a bit quicker for me, personally, to just swap things out on my own instead of going through the whole process.
Second; LAYERS. Try not to exceed over 50-75 layers (depending on your computer) or else your computer might start to seem more like a George Foreman grill. So if you're making a forest, don't add/paste trees individually - instead think of it a bit like a pop-up card or those cool resin paintings (https://www.youtube.com/watch?v=0W4Fr_aXp2E) that turn a bowl, some paint, and some resin into looking like a real koi fish. I'll make a transparent "wall" in Photoshop, add the necessary background elements (trees, houses, buildings, clouds, you name it) and then import it into After Effects. That way my forest with a hundred trees, or my city with a hundred buildings, only has about 15-20 layers. It can be a bit time consuming, but it'll save you a lot more time once you go to render.
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