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[Blender] SceneCity - City generator addon - v1.8.1

Submitted by YoOlowo, , Thread ID: 200050

YoOlowo
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09-03-2021, 12:25 AM
#1
[Image: node_workflow.jpg]
Generate large road networks and mass-place tens of thousands of buildings. Mix both procedural and hand-made assets. Use the included assets or use your own.

Website: https://www.cgchan.com

Making a full 3d city BY HAND takes a lot of time
Creating a city is hard.

Traditionally it must be constructed by hand in a 3d application by an artist. While this approach gives the artist full control, it requires skill and a LOT of time to complete an entire city. Don't even mention if later you want to change its layout.

One can use tricks, shortcuts, and other Blender features such as particles, or random mesh extrusions to accelerate the work, it remains tedious nonetheless. And the results aren't always as great as our vision. Simply because there is a lot to do, and Blender is 'only' a generic 3d application, not a specialized city builder.

But with SceneCity, you add specific city building capabilities to Blender!

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RE: [Blender] SceneCity - City generator addon - v1.8.1

ffiriio
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13-05-2022, 02:40 PM
This post was last modified: 13-05-2022, 02:41 PM by ffiriio
#2
this is great thanks so much

13-05-2022, 02:40 PM
ffiriio Wrote:
this is great thanks so much
nvm link doesnt work

RE: [Blender] SceneCity - City generator addon - v1.8.1

weezyruntz
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14-05-2022, 07:25 AM
#3
is this the real one or the fak eone ?

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