Garry's Mod Leaks

Chat Graphs GOD

Submitted by nightzera1, , Thread ID: 74154

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08-02-2018, 07:01 PM
#1
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Quote:PREVIEWS COMING ASAP



FEATURES
  • Themes
  • With the addition of themes to this addon, you can now personalize the addon to your own liking and save it. You can have as many themes as you want, and there can be an infinite amount of different styles you can try. A few default themes are included in the addon itself so you can try them out and learn how to create your own.
    Graphs
  • The graphs on the addon are generated by the volume of the player's voice when they talk. This gives players a more responsive feel and incentive to use their mic. ATM you can choose between a select few types of graphs. Some are more simple than others and some may have a greater FPS impact than others. Currently, the supported graphs are no graphs, line graphs, bar graphs, and curved line graphs. More may come in the future. Send suggestions.
    Game Modes
  • Currently all game modes should work with the addon. The only reason a game mode should not with this addon is because the game mode replaces the default GMOD voice boxes itself. If this is the case, please feel free to open a support ticket and request support for it. Currently,TTTandMurderare supported and have default themes built specifically for them.DarkRPalso has a custom theme that fits good with its gameplay.
    FPS
  • On lower end computers, especially when configured with more demanding features, this addon can affect FPS. The effect it has on your FPS really all depends on how you configure the addon and the PC being played on. Any decent computer should be able to run this addon fine with multiple people talking (GTX660 tested w/ great FPS). If low-end PC players are getting decreased FPS, the command
    voice_chat_graph
  • can be used to enable or disable the most FPS heavy feature, the graph itself (Box, Avatar, Name, etc.. will still be visible).
    voice_chat_graph 0
  • to disable and
    voice_chat_graph 1
  • to enable. There is a config option to set whether players automatically have it disabled or enabled when they first join the server.
    Position & Size
  • In each of the theme files, there are extensive options to perfectly position and size the voice box. You can have them on either side of the screen, starting from the top or even on the bottom going up. The size of the voice box can also be configured to any desirable size so you can perfectly fit where you want everything based on your other HUD elements so nothing overlaps.
    Avatar Style
  • The style of the avatar can also be changed. Currently supported for avatars are circular, square, and player model. More may come in the future. Please feel free to open a support ticket and send your suggestions. Borders around the avatar can also be configured to display different colors based on whether a player is on your friends' list or not, and of course, the size of the avatar can be changed.
    Volume Effects
  • The use of volume effects will give a more responsive and reactive feel when players talk. There are themes with examples on how to use the voice volume to create your own desired effect. One theme and a popular effect is having the color change from green to red based on the volume. The louder the player is, the redder their voice graph will be. There are many more possibilities that can be created if you can just imagine what you want it to look like. Not all graphs have to use a volume effect, in fact, many of the themes include examples on other types of color choices for the graph that include solid colors and smooth transitioning rainbow graphs. There are infinite possibilities.
    Paintable
  • In each theme file, you have complete access to repaint the entire style of the voice box to the extent that Lua will take you. Both the panel's Paint and PaintOver functions are open to your configuration. PaintOver is mainly used for displaying on the very top of the voice box so nothing overlaps the content painted in it. Used typically for the player's name and other relative text that should be above the voice graph. The Paint function is mainly used for drawing the background of the voice box. This is the background color, border, and anything else that should be displayed behind the voice graph.
    Graph Customization
  • As with almost everything in this addon, the graph itself can be configured. This turns the already supported graphs into an infinite possibility of design and feel. This gives you a way to stand out and have a unique look and feel for your servers only. These options can have a greater impact on player FPS if edited carelessly, but should not decrease it too much. Currently, the variables that you can edit are listed below.

RE: Chat Graphs GOD

This post was last modified: 11-05-2020, 08:19 PM by ByCaptain
#2
Sunucuma gerekten yardm ettin! TEEKK?R EDERM! xDDDD

You really helped my server! THANK YOU! xDDDDDDDD:DDDDDDDDDDDDDDDDD

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