Game Engine and Assets Leaks

HQUI: Progress Bars

Submitted by maesis, , Thread ID: 259232

Thread Closed
03-02-2023, 08:13 PM
#1
HQUI Progress Bars is a pack of highly customizable UMG Progress Bars. Due to considerably more setting details than the standard UMG Progress Bars and technical preparation, it‘s the ideal tool to design high-quality Progress Bars in UMG and adapt them to your own UI and HUD design.

The progress bars are equipped with useful additions such as gradients and a detailed effects section. In addition, the progresses can be executed both statically and temporally interpolated. A manager function allows context-sensitive execution of the most relevant settings via Blueprint. All Percent commands that are executed via an Interpolated Progress bar are queued and executed automatically one after the other.

Technical Details
Features:

Linear and Circular Progress Bar
Independently managing Progress Bars
Detailed Effects Section
Various Custom Blueprint Nodes

Number of Blueprints: 12
Number of Widgets: 16
Number of Textures: 67
Network Replicated: No, Widgets are always clientside
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac


Important/Additional Notes:
Please make sure that you have enough experience in handling Blueprints and UMG. This asset does not replace the
work of a HUD or Interface, but can speed it up a lot in terms of working with progress bars.

[Image: Gallery5-1920x1080-d03d2dc8d87e133b9d310...e=1&w=1920][Image: Gallery1-1920x1080-f3f8ec154977b1600848b...e=1&w=1920][Image: GalleryNodes-1920x1080-58cf46d695770e449...e=1&w=1920][Image: GalleryProgressTargetProgress-1920x1080-...e=1&w=1920]

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RE: HQUI: Progress Bars

#2
can you uplod A HUD FOR FPS SHOOTER?

RE: HQUI: Progress Bars

OP
#3
03-02-2023, 08:14 PM
sponexx Wrote:
can  you uplod A HUD FOR FPS SHOOTER?

done! https://nulledbb.com/thread-Competitive-Shooter-HUD

RE: HQUI: Progress Bars

#4
Hi sir, is there a newer version?

RE: HQUI: Progress Bars

#5
In this example, a background image is used, and stripes are superimposed on the background. If someone wanted to get a mini scene or thought to see the full menu there is not.

RE: HQUI: Progress Bars

This post was last modified: 23-02-2023, 07:37 AM by DarkNope
#6
Just a heads up the owner of this asset advertises this on all engine versions but he lies it only partly works you cant use masks to make it fancy as unreal changed things in 4.27 and up so if you use them in your project and the bars seem to be broken or disappear that is why and the author refuses to fix it a pretends like its not broken just a FYI if you decided to support the developer or add to your game. Thank you OP for your generous post as well.

RE: HQUI: Progress Bars

#7
Very interesting one. Will take a look when possible. Thx for sharing!

RE: HQUI: Progress Bars

This post was last modified: 24-02-2023, 03:14 AM by Dr_Plague25
#8
Thanks for this. Was looking for something to increase the finesse of my game.

Is this for unreal 5.1? Or is it at least compatible?

RE: HQUI: Progress Bars

#9
Oh, I want, want, want! Worthwhile asset, you can see the multifunctional circuits right away)

RE: HQUI: Progress Bars

#10
doesnt work anymore .. link down

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