Miscellaneous Leaks
LEAKS (UE4) Brushify Cliffs PACK 4.20
Submitted by psilombra, 19-06-2020, 10:52 PM, Thread ID: 174647
Thread Closed
ealistic Modular Cliff assets and ready-made environment.
To add this content to your EPIC Store you need to drag the files to your epic launcher folder like this:C:\Program Files (x86)\Epic Games\Launcher\VaultCache\ANYCONTENTFOLDER(CHOSE ANY SMALL CONTENT FOR BETTER RESULT) > REPLACE ALL THE FILES AND THE MANIFEST FILE. Before add the content to any project, close epic games launcher then open it again, andthe BRUSHIFY icon will appear on the Epic Store Library, so you can add it as if you bought the content. This method works for others contents too that has the MANIFEST file. After it you can MIGRATE it to your project and use as you want.
upported Engine Versions
[b]Vertex Count[/b]: 1000 to 80,000
[b]LODs[/b]: All Meshes have 5 LODs
Contains Landscape Auto Material (auto Textures terrain, paint down multiple biomes, easy Material and layer setup)
Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)
Contains Simple Water Shader
Contains Foliage Material
Contains Cloud Shadows Material
Sry for my bad english
Links Google Drive:
Part One
Part Two
Part Three
To add this content to your EPIC Store you need to drag the files to your epic launcher folder like this:C:\Program Files (x86)\Epic Games\Launcher\VaultCache\ANYCONTENTFOLDER(CHOSE ANY SMALL CONTENT FOR BETTER RESULT) > REPLACE ALL THE FILES AND THE MANIFEST FILE. Before add the content to any project, close epic games launcher then open it again, andthe BRUSHIFY icon will appear on the Epic Store Library, so you can add it as if you bought the content. This method works for others contents too that has the MANIFEST file. After it you can MIGRATE it to your project and use as you want.
upported Engine Versions
WORKING WELL ON 4.20 and migrating to others versions like 4.23 and 4.24 (4.25 not tested).
Realistic Modular Cliff assets and scatter rock assets to add realistic detail to your scenes. All assets are encapsulated can be viewed from 360. This makes them easy to place into levels or use with procedural spawning.
Contains Brushify Landscape Auto Material. Allow users to paint multiple biomes with ease across huge landscapes. Supports flow mapping, tessellation, roughness, texture lods, optimized shader overdraw.
Technical Details
- 2 Large modular cliff meshes
- 1 Huge photoscanned modular cliff mesh
- 3 Small modular rocks + 1 photoscanned rock
- Cliff shader includes detail mapping. Extra detail appears when players get close to the cliff.
- All assets are modular for easy placement into the terrain (see screenshot)
- BONUS Also includes the Alpha brush from Grasslands pack (erosion brush) for landscape sculpting.
- Comes with 4 distance landscape meshes (Desert mountain 01, Mountain Generic 03, Mountain Generic 04 and Volcano 02.)
- This pack contains a ready-made level already built using the Brushify assets.
- Includes the Brushify landscape auto material that automatically textures the terrain as users paint.
- Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud
- Material instances for multiple biomes are included (Snow, Grassland, Desert, and Coast)
- Optimized Grass is included
- Includes a Procedural Spawn setup that automatically covers terrain slopes with rocks.
- Scene is optimized for consoles/VR.
[b]Vertex Count[/b]: 1000 to 80,000
[b]LODs[/b]: All Meshes have 5 LODs
Contains Landscape Auto Material (auto Textures terrain, paint down multiple biomes, easy Material and layer setup)
Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)
Contains Simple Water Shader
Contains Foliage Material
Contains Cloud Shadows Material
Sry for my bad english
Links Google Drive:
Part One
Part Two
Part Three
RE: LEAKS (UE4) Brushify Cliffs PACK 4.20
21-06-2020, 07:49 AM
#2 19-06-2020, 10:52 PMpsilombra Wrote: Realistic Modular Cliff assets and ready-made environment.
To add this content to your EPIC Store you need to drag the files to your epic launcher folder like this:C:\Program Files (x86)\Epic Games\Launcher\VaultCache\ANYCONTENTFOLDER(CHOSE ANY SMALL CONTENT FOR BETTER RESULT) > REPLACE ALL THE FILES AND THE MANIFEST FILE. Before add the content to any project, close epic games launcher then open it again, andthe BRUSHIFY icon will appear on the Epic Store Library, so you can add it as if you bought the content. This method works for others contents too that has the MANIFEST file. After it you can MIGRATE it to your project and use as you want.
upported Engine Versions
WORKING WELL ON 4.20 and migrating to others versions like 4.23 and 4.24 (4.25 not tested).Realistic Modular Cliff assets and scatter rock assets to add realistic detail to your scenes. All assets are encapsulated can be viewed from 360. This makes them easy to place into levels or use with procedural spawning.Contains Brushify Landscape Auto Material. Allow users to paint multiple biomes with ease across huge landscapes. Supports flow mapping, tessellation, roughness, texture lods, optimized shader overdraw.Technical Details[b]Texture Sizes[/b]: All rock and cliff Textures are 4k resolution, distant terrain textures are up to 4k resolution.
- 2 Large modular cliff meshes
- 1 Huge photoscanned modular cliff mesh
- 3 Small modular rocks + 1 photoscanned rock
- Cliff shader includes detail mapping. Extra detail appears when players get close to the cliff.
- All assets are modular for easy placement into the terrain (see screenshot)
- BONUS Also includes the Alpha brush from Grasslands pack (erosion brush) for landscape sculpting.
- Comes with 4 distance landscape meshes (Desert mountain 01, Mountain Generic 03, Mountain Generic 04 and Volcano 02.)
- This pack contains a ready-made level already built using the Brushify assets.
- Includes the Brushify landscape auto material that automatically textures the terrain as users paint.
- Automaterial includes 9 Paintable Biome materials Grass, GrassDry, Desert, Dunes, Beach, Forest, ForestDry, Snow, Mud
- Material instances for multiple biomes are included (Snow, Grassland, Desert, and Coast)
- Optimized Grass is included
- Includes a Procedural Spawn setup that automatically covers terrain slopes with rocks.
- Scene is optimized for consoles/VR.
[b]Vertex Count[/b]: 1000 to 80,000
[b]LODs[/b]: All Meshes have 5 LODs
Contains Landscape Auto Material (auto Textures terrain, paint down multiple biomes, easy Material and layer setup)
Contains Near Mesh shader (easily switch assets to different biomes: snow, desert, coast)
Contains Simple Water Shader
Contains Foliage Material
Contains Cloud Shadows Material
Sry for my bad english
Links Google Drive:
Part One
Part Two
[/url][url=https://drive.google.com/file/d/175hIFcKaYpIynfXF5wESWAyE49v3Acrb/view?usp=sharing]Part Three
Thanks for share, please fix embed
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