Miscellaneous Leaks
Lightning Fast 4.26 UE4
Submitted by Max Almonta, 21-03-2021, 08:13 PM, Thread ID: 201247
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/39rR2nb/][Showcase]
[Editor]
/32DTvsP/][Demo]
Lightning Fast is a powerful combination materials and blueprints that implements a wide range of realistic and stylized electricity effects. There are multiple ways of using the Lightning Fast in games and movies starting from lightning bolts in background flashing lightning bolts during a storm through electric fences to the devastating lightning guns and spells. This system is designed in mind to achieve all those effects on high performance and AAA quality at the same time.
Supported effects:
- flashes/bolts/strikes
- beams/chains/splines
- discharges/electrocute/volume/fences
- trails/ribbons
- lightning gun
- lightning trail in slow-motion run
- lightning AoE
- hit/electrocute reactions
- can be used witch spline meshes
- can be scaled and keeps proper shape
- can be used in particle system
- can be watched from every angle
Update 1.1
- Added network replication
- New ambient light in lightning bolts
/2tsftBX/][Documentation]
[[disallowed website]]
Features:
GPU friendly and optimized for all platforms
Wide range of high-quality effects
Two types o beam rendering (spline mesh/billboard mesh)
Integrated with dynamic lights and material light functions and splines
Over a hundred customizable parameters in materials
Spline based shape of bolt easy to adjust to the scene
Multiple animated lines rendered in a beam
Depth fade effect, glow and line color, refraction, distortion
Procedural beam texture
Dynamic branch masking and fading effect
Everything implemented in blueprints show
Parameterized cascade particles
Integration with Fast Stylized Procedural Sky
Skinned skeleton mesh and advances x-ray material
Package Size: 16MB+29MB demo
Materials: 5 (14 instances, 9 material functions)
Textures: 1
Blueprints: 10
Meshes: 10
Emitters: 11
Additional:
Prototype pack textures and materials created for demonstration purposes
Lightning mesh generator/editor - advanced tool prepared for editing and generating lightning meshes, allows implementing external lightning propagation class. Contains an additional library of functions that helps to create static meshes.
Example map with 14 use cases
Network: Yes
Supported Development Platforms: Windows
I am ready for your requests. Remember that your positive rating and comments are my fuel for the next update.
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