hook.Add( "PlayerFootstep", "CustomFootstep", function( ply, pos, foot, sound, volume, rf ) if ply:IsSprinting() then if ply:getDarkRPVar("job") == "Trooper" then ply:EmitSound( "npc/metropolice/gear5.wav" ) -- Play the footsteps hunter is using return true -- Don't allow default footsteps, or other addon footsteps end end end )