Game Engine and Assets Leaks

[REQUEST] EnGore: Procedural Dismemberment

Submitted by meweva7884, , Thread ID: 260770

25-02-2023, 01:49 PM
#1
Product uRL
[Image: GalleryV23-1920x1080-ef0f0ce7ec4c4d06edd...80dc3e.png]
Procedurally break bones of any skeletal mesh at runtime. No baking of meshes required.
Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes.

Includes Blood / Gore FX that can be easily interchanged for any other FX.

The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a skeletal mesh.

Built and Optimized in C++ for best possible performance.

Technical Details
Showcase Video


Set-up Tutorial Video

Documentation





Features:
Procedural Skeletal Mesh Dismemberment
Works with any Skeletal Mesh no matter the type or number of limbs
Automatically configures to your skeletal mesh.
Highly Customizable Blood VFX + Blood Decal
Built and Optimized in C++
Easy to use. Everything is Exposed to Blueprints.


Module: DismembermentSystem [Runtime]

Number of C++ Classes: 6

Network Replicated: (Yes)

Supported Development Platforms: (Windows 64 bit)

Supported Target Build Platforms: (Windows 64 bit)

Documentation: https://app.milanote.com/1MQHr51cI5RJ2H?p=XmVzKYwdfSs

Important/Additional Notes:

Works with Lyra
Tags
BLOOD SPLATTERNIAGARA VFXPROCEDURAL MESHVISUAL EFFECTSBLUEPRINTSBLOOD PARTICLEBLOOD EFFECTSGORE
Nulledbb:- i am online most of the time here. and i like to make games on unreal engine 4.26, 4.27, 5.0.😍

RE: [REQUEST] EnGore: Procedural Dismemberment

#2
I need this pack too! do you have a link?

RE: [REQUEST] EnGore: Procedural Dismemberment

#3
https://nulledbb.com/thread-Unreal-Engin...-0-5-1-rar

Users browsing this thread: 1 Guest(s)