Game Engine and Assets Leaks

Skinned Decal Component V2 Free

Submitted by meweva7884, , Thread ID: 260577

22-02-2023, 04:20 PM
#1
[Image: SkinnedDecal17-00002604-1920x1080-b71da0...77b6ba.png]
Decal system that follows Skeletal Mesh Bone Deformations & Morph Targets.
📺 VIDEOS: V2 UPDATE / V1.7 UPDATE / V1 RELEASE

PLAYABLE DEMO / EXAMPLE PROJECT / DOCUMENTATION / ROADMAP

Join us on DISCORD! ❤️



Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way!

As you know while Unreal Engine deferred decals floating over Skeletal Meshes, Render Target Texture solutions introduce more problems than they solve. Skinned Decal Component is a no-compromise solution with a unique approach!!!



• UV Independent!
You can use skeletal meshes with overlapping and even non-unwrapped skeletal meshes. Unlike other solutions in the marketplace, you don't need to edit your models!



• Lightweight!
Skinned Decal Component is faster than any other solution! It only stores Transformation, ID, Size, and Time data to spawn a new decal! Other solutions use 3 or more Texture Render Targets to bake each pixel on spawn.



• Individual Sampling
Skinned Decal Component allows you to Edit, Move, Modify or Remove decals after the spawn. Since it samples each decal individually you can edit individual decals without affecting other decals.



• Animated Decals (New!)
Since v2 Skinned Decal Component supports Animated Flipbook Textures.



• Fade Over Time Effects
Since v1.5 Skinned Decal Component allows you to have fade over time effects for individual decals. Planning to add more Time-based effects in the near future.



• Modular Character Support
You can use Skinned Decal Component with modular characters comprised of multiple Skeletal Meshes.



See the Product Images for the full comparison chart!



NOTE: This is a code plugin, not an asset pack! Particle FX and the 3rd person weapon model are not included. While all functions are exposed to Blueprint you may still require the basic Unreal Engine knowledge to call appropriate functions.

Technical Details
Features:

UV Independent!
Lightweight
Individual Sampling
Animated Decals
Fade over time effects
Modular Mesh Support


Code Modules:

SkinnedDecalComponent (Runtime)


Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: (Yes)

Documentation: LINK

Latest Version: 2.2



Got From Here:- URL
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Nulledbb:- i am online most of the time here. and i like to make games on unreal engine 4.26, 4.27, 5.0.😍
1

RE: Skinned Decal Component V2 Free

#2
The link is broken, it's a shame...

RE: Skinned Decal Component V2 Free

#3
The link is broken 🥲 please fix it

RE: Skinned Decal Component V2 Free

This post was last modified: 14-12-2023, 07:51 AM by UnrealFreak
#4
Linking other leaks websites links is never a smart move... of course they cut it off as soon as they see what's going on!

Damn... boyz... seriously...  it's like making a robbery in your own family's house wearing the same clothes they see you with every damn day and wearing the mask they made you gift of  last Xmas to go to play snowboard...

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