Seus ptgi 12 -Texture Res: ?512x > Surface Options > Texture Res.: ?512x | Physically Based Max Rough.: ?On (Enable others on personal preference/hardware/experimentation)
Project LUMA -Shader Options > Surface Parallax Occ. Map. ?ON | Depth: ?1.0 | SSR Method: ?Raytrace | Physically Based Rendering: ?On (Enable others on personal preference/hardware/experimentation)
Continuum -Shader Options > Material Settings > Parallax: On | Parallax Depth: ?1.25 or less | (Enable others on personal preference/hardware)
BSL (Use BSLLEX) -Shader Options > Visual Advanced Materials: ?On > Specular & Rough Reflections: ?On | Normalmap Related Stuff > | Parallax Occ. Map: ?On | Parallax Quality: ?512x | Parallax Depth : ?1.0 or less | Parallax Distance: ?Increase as Needed for Diameter of POM effect (Enable others on personal preference/hardware)
BSLLEX is my favorite with this pack.