I have been using photoshop and illustrator for slightly more than a year now. Currently I am moving on to creating modern, flat icons, but I am struggling with applying correct colours, or creating an icon from scratch- I always have to reference from an existing one.
Thanks guys, had a look at the material design colour, really good site for material design I must say. I had used it for my web development and the color is bold and striking.
However I can't really apply those colour to flat icon/ similar assets :(
iamomni Wrote: Thanks guys, had a look at the material design colour, really good site for material design I must say. I had used it for my web development and the color is bold and striking.
However I can't really apply those colour to flat icon/ similar assets :(
Waiting for Bubble to lighten my path rn.
I can't go into depth, but I can give you an overall concept of what I do. I use photoshop. I know I know, illustrator is better for cleaner designs, perfection, etc. But I like using PS, I also have a program that converts my raster into vector effortlessly and clean.
The way I make most of my "flat" designs is the shape tool. I never use path tool. I put different shapes together to form new shapes, I use stroke a lot for "linework". I'm am a lazy piece of shit, in which I made my own technique using purely shapes. Here's some examples using shapes and some form of brush tool for coloring, which is easy af. I also use eraser tool to cut shapes.
As for color, I never studied color theory or anything so you might need to get someone else for that. I just choose what looks good. I like using colors that look "natural". For example, I don't use super saturated bright colors. For example, when noobies want to use red, they choose the max hex for red which is too red. My Monster burger thing is a good example of easy to see colors. However, its up to you and how much you want you design to pop. But keep colors tame.
iamomni Wrote: Thanks guys, had a look at the material design colour, really good site for material design I must say. I had used it for my web development and the color is bold and striking.
However I can't really apply those colour to flat icon/ similar assets :(
Waiting for Bubble to lighten my path rn.
I can't go into depth, but I can give you an overall concept of what I do. I use photoshop. I know I know, illustrator is better for cleaner designs, perfection, etc. But I like using PS, I also have a program that converts my raster into vector effortlessly and clean.
The way I make most of my "flat" designs is the shape tool. I never use path tool. I put different shapes together to form new shapes, I use stroke a lot for "linework". I'm am a lazy piece of shit, in which I made my own technique using purely shapes. Here's some examples using shapes and some form of brush tool for coloring, which is easy af. I also use eraser tool to cut shapes.
As for color, I never studied color theory or anything so you might need to get someone else for that. I just choose what looks good. I like using colors that look "natural". For example, I don't use super saturated bright colors. For example, when noobies want to use red, they choose the max hex for red which is too red. My Monster burger thing is a good example of easy to see colors. However, its up to you and how much you want you design to pop. But keep colors tame.