Game Engine and Assets Leaks

[UE4] Archinteriors Vol 2 Scene 1

Submitted by canread, , Thread ID: 204189

Thread Closed
21-04-2021, 08:52 PM
#1
[Image: AIUEV02001_Screenshot_01-1920x1080-bf78d...e75030.png]

Interior scene of modern Scandinavian apartment made exclusively for Unreal Engine. Complex design includes following interiors:

Kitchen
Living Room
Bathroom
Bedroom

Evermotion scenes for Unreal Engine give another dimension for architectural visualizations. You can not only present still images or pre-rendered animations, but also you can include interactivity in your scenes. Walk freely, look at your interiors from every angle, change colors and lighting and still maintain photo-realistic quality.
Technical Details
Props scaled to Epic skeleton: No (Epic skeleton scaled to 175cm eye level)

Physically-Based Rendering: Yes

Texture Size:

4096x4096 9
4096x2048 1
2048x2048 73
1024x1024 103
1024x512 15
1024x256 1
512x512 97
256x256 15
128x256 1
128x128 1
512x64 1
256x32 1
256x128 1
64x64 1
32x32 1

Collision: Yes - automatically generated
Vertex Count: 3,5k Average count (most in range from 1000-10000
LODs: No
Number of Meshes: 429
4,6k Average Triangle count: most in range from 1000-20000
Number of Materials and Material Instances:
Number of Materials - 129
Number of Material Instances - 305
Number of Textures: 321
Engine Compatibility: 4.10
Intended Platform: PC Win7
Platforms Tested: PC Win7
Documentation Included: No
Important\Additional Notes:


RE: [UE4] Archinteriors Vol 2 Scene 1

#2
the furniture assets doenst seem to be much detaild though

RE: [UE4] Archinteriors Vol 2 Scene 1

#3
I want this series to continue...

RE: [UE4] Archinteriors Vol 2 Scene 1

#4
it's really beautiful as the interior

RE: [UE4] Archinteriors Vol 2 Scene 1

#5
I cant wait to use it in UE5.The Nanite system is perfect for it.

RE: [UE4] Archinteriors Vol 2 Scene 1

#6
These models are nice to test out UE5 lighting, it looks amazing.

RE: [UE4] Archinteriors Vol 2 Scene 1

#7
Do I need special specifications to open these maps?

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