Miscellaneous Leaks

[UE4] DynamicTargeting

Submitted by VioletCity, , Thread ID: 138729

Thread Closed
30-07-2019, 02:10 PM
This post was last modified: 30-07-2019, 02:12 PM by VioletCity
#1
[Image: DynamicTargeting_screenshot_01-1920x1080...5c3ebb.png]

https://www.unrealengine.com/marketplace...-targeting



Dynamic Targeting is customizable system occuring in games like Dark Souls, The Legend of Zelda and many others, allowing you to focus camera on any actor in the game.




Description

Dynamic Targeting is customizable system occuring in games like Dark Souls, The Legend of Zelda and many others, allowing you to focus camera on any actor in the game.
Preview video
Implementation video
Two methods of switching between targets: Rotating mouse/Gamepad stick or selecting new target by pressing button
Two methods of rotating character: Face to selected target/Orient character's rotation to movement
FreeCameraoption, allows to rotate camera while targeting system is turned on
Necessary in any Action/RPG game !


Technical Details

Features:
  • Well commented blueprints

  • Easy and fast implementation (+/- 2 minutes)

  • Easily Expandable/Modificable

  • Demo map from preview video included



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