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(UE4) Full Inventory System Unreal

Submitted by juansbeck77, , Thread ID: 147758

Thread Closed
25-10-2019, 09:19 PM
This post was last modified: 23-11-2019, 07:43 PM by juansbeck77
#1


InventorySystem is an advanced drag and drop system which will almost certainly suit all your inventory needs!

Features:
Drag 'n Drop.
Crafting
Chests
Item Using
Enum and Datatable to easily add and use items / crafting recipes.
Hotbar with Scrollwheel and keys 1-9 for slot selection.
Stacking (with customizable size).
Item Dropping (individual item or all in slot).
Inventory/Unlocked Recipes Saving (to a .sav file)
Simple Design.
Comes with 7 inventory item images (example:https://www.dropbox.com/s/y53c74g8v777haf/Apple.png), and more to come!
Customizable inventory size.
Sample Project.
Documentation:https://docs.google.com/document/d/1y8cL...sp=sharing

[b]*For Further Support: Please report any issues to [email protected]*[/b]


Technical Details
Base System:
5 widget blueprints.
2 structs.
4 Blueprints.
1 Datatable.
1 Enum.
3 images used for inventory.

Sample Content:
7 inventory item images.
4 Blueprints.
1 Map.
1 Master Material & 1 Instance.

Tested and working in Unreal Engine 4.13.1 - Unreal Engine 4.19.1!




  • This
    content is incredible, people should value DEVS and support them

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