Game Engine and Assets Leaks

[UE4] Old Japanese streetprops

Submitted by canread, , Thread ID: 204130

Thread Closed
21-04-2021, 12:17 AM
#1
[Image: HighresScreenshot00000-1920x1080-b3acfc4...1529d0.jpg]

Video

These props fits perfectly in an abandoned Japanese village! Most of the props have a blueprint to make using easier.

The pack contains: BusStop, BusStopTable, FireHydrant, FireHydrantTable, Billboard, StopTable, Shrine, GuardRail, Streetlight.

Technical Details
Features:

BusStop: optional bench, and foundation(Blueprint)
SafetyMirror: all parts movable(Blueprint)
GuardRail: SplineBased, optional foundation(Blueprint)
Streetlight: workable, lightshaft included(Blueprint)


Texture Sizes: 256*256-2048*4096(Most of the textures are 2048*2048)

Collision: Yes, custom
Vertex Count: 1000-20000(Bridge: 50000, 4LOD)
LODs: Yes, custom
Number of Meshes: 24(BusStop: 3, GuardRail: 7, SafetyMirror: 5)
Number of Materials and Material Instances: 19/6
Number of Textures: 39
Supported Development Platforms: PC
Supported Target Build Platforms: PC, Xbox, PS


Update 2020.10.22:
Bench, Streetlight, Firehose storage box, Cone, Pole clock, Street barricade



RE: [UE4] Old Japanese streetprops

#2
very difficult to remove rust

RE: [UE4] Old Japanese streetprops

#3
Not sure if I'd ever use this asset but why not lol

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