Game Engine and Assets Leaks

[UE4] RT ArchViz Furniture - Chairs

Submitted by canread, , Thread ID: 204184

Thread Closed
21-04-2021, 08:07 PM
#1
[Image: RTArchVizVol1_Screenshot_01-1920x1080-da...218348.png]

Video:https://youtu.be/b46rjCRJ8C8

This is a collection of modern chairs popular in architectural
visualizations. All models have been well crafted and optimized
according to game engine specs, yet the assets have been created with
high-end ArchViz quality in mind. Models use normal maps (main, where
chamfers and details are baked and additional one for texture detail),
well balanced PBS settings and hand-made UV maps for perfect lightmap
bakes.

New in version 1.1:
Added Vitra DSW Side Chair; Upholstery for the Bertoia Chair; Cushions
for the Bertoia, DAW and DSW chairs.
Improved some of the materials and textures.

Package Includes:
Alki - Kuskoa Chair (1464 tris)
Vitra - DAW Armchair (10536 tris)
Vitra - DSW Side Chair (9124 tris)
Fritz Hansen - Series 7 Chair (4128 tris)
Carl Hansen - Wishbone Chair (3440 tris)
Knoll - Bertoia Chair (10016 tris)

Technical Details

Physically-Based Rendering: Yes
Texture Size: 2048 x 2048
Collision: Yes (auto)
Average Vertex Count: 4500
LODs: none
Number of Meshes: 10
Number of Materials and Material Instances: 24
Number of Textures: 39
Engine Compatibility: 4.8 - 4.9
Intended Platform: Desktop
Platforms Tested: Desktop
Documentation Included: No
Important\Additional Notes: Tested with Baked GI & Real Time.


RE: [UE4] RT ArchViz Furniture - Chairs

#2
Muchas gracias por tu aportacion

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