Game Engine and Assets Leaks

[UE4] UIWS - Unified Interactive Water System

Submitted by canread, , Thread ID: 206471

Thread Closed
14-05-2021, 04:38 PM
This post was last modified: 14-05-2021, 04:40 PM by canread
#1
[Image: fallsabove-1920x1080-c290c40610d337c123c...2fe24a.jpg]

UIWS is the leading solution for dynamic interactive water bodies in Unreal Engine 4. Beautiful unified interactive fluid, interactive caustic lighting, collision and damage handling and more! The plugin is super easy to use with almost no setup required; Simply drag, drop, scale, and play!

Trailer: https://youtu.be/ofmMdnL_xgI

Product Site: https://egray.io/uiws

Features:

Unified dynamic water body system.
Real-time fluid interaction with caustic reflection & refraction.
Automatically interacts with any object, mesh, or even particle effect.
Collision and Damage particle effect spawning out of the box
Works with any material
Designer friendly - easy to setup, no restriction on body scale or number. Just beautiful water for your game!
Easy to customize in editor or via blueprint.
Optional full manual control over all system via blueprint or c++ events and overrides
Underwater post processing
Well optimized for a wide range of target hardware
NEW - Spline River Support with falls
NEW - Custom Mesh surface support
NEW - Physical Ripple Reflection

Technical Details

Code Modules: UIWS (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: N/a
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Android
Documentation: https://egray.io/uiwsdocs
Important/Additional Notes: If you need specific platform or version support get in touch!


4K Perf Test: https://youtu.be/W7zo-vSNgcY
Photorealistic Scene: https://youtu.be/-Xl18rsUE64
Playable Demo: https://egray.io/uiws/demo/

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RE: [UE4] UIWS - Unified Interactive Water System

#2
INFATTI HAI VISTO LKHRA TFOOOO NON VA

RE: [UE4] UIWS - Unified Interactive Water System

#3
really nice water system!

RE: [UE4] UIWS - Unified Interactive Water System

#4
I always thought "Marvel master infinite reactive water" was good, but this one is much better

RE: [UE4] UIWS - Unified Interactive Water System

#5
Is it 4.26 version for any chance?

RE: [UE4] UIWS - Unified Interactive Water System

#6
nice work, but it requires c++ components.. so it may not work with my engine version without some fixes..

RE: [UE4] UIWS - Unified Interactive Water System

#7
Wow the rivers and waterfalls look incrediblem, I hope they add UE5 support later.

RE: [UE4] UIWS - Unified Interactive Water System

#8
woahh thanks man this actually is something important in my project

RE: [UE4] UIWS - Unified Interactive Water System

#9
is this like the "Dynamic Sky" asset?

RE: [UE4] UIWS - Unified Interactive Water System

#10
Looks like a lot of fun, thanks bro

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