Game Engine and Assets Leaks

[UE4] Water

Submitted by taliz, , Thread ID: 210522

taliz
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27-06-2021, 04:17 AM
#1
https://www.unrealengine.com/marketplace...ter-shader

[Image: BAocean_Screenshot_01-1920x1080-eaef1d1f...e=1&w=1600]


A small section of Ocean water for use as a reference guide or perhaps architectural visualization. This is built with a regular UE4 material including displacement maps. It has fairly limited ability to change the appearance but displacement amount, speed and basic material properties can all be edited. Although you may be able to extend the techniques in this material into a larger, more dynamic ocean system, it does not come with that level of functionality. (displacement maps are seamless... but would need work to set this up as world aligned ocean solution to a project)
Technical Details

Number of Blueprints: 0

List of Features: A somewhat photorealistic ocean coastline material

Video Link: youtube.com/watch?v=u82fxXHBFhA

Intended Platform: All

Platforms Tested: Windows

Documentation Included: None

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RE: [UE4] Water

g777777z
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27-06-2021, 07:00 AM
#2
it looks very realistic. it is well suited for projects with an open world.

RE: [UE4] Water

mpaliwal
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27-06-2021, 07:06 AM
#3
can i use in android game development???

RE: [UE4] Water

taliz
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27-06-2021, 02:09 PM
#4
Might be too resource heavy for mobile gaming.

RE: [UE4] Water

alienbones
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29-06-2021, 07:13 AM
#5
How photo realistic do people consider this? Could it pass if it were mixed with live action?

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