Game Engine and Assets Leaks

[UE4] Dismemberment Gore System

Submitted by canread, , Thread ID: 203886

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RE: [UE4] Dismemberment Gore System

#11
always like this system, thats cool

RE: [UE4] Dismemberment Gore System

#12
it looks really good ^^ the gore mode for a zombie game must be good

RE: [UE4] Dismemberment Gore System

#13
blood blood always looks cool

RE: [UE4] Dismemberment Gore System

#14
shit,It's epic and looks very useful

RE: [UE4] Dismemberment Gore System

This post was last modified: 06-08-2021, 07:38 PM by eggmo
#15
26-04-2021, 11:01 PM
GuyRoosevelt Wrote:
Also, do you know if you want to use another character other than a zombie, do you have to reupload custom meshes?
Hey GUY!

I got your answer. The ZOMBIE - not your hands, that's a different story, are easy to replace, sorta. I think. I haven't got the posts to DL this and try. BUT i do have a fair bit of XP with that..

https://www.youtube.com/watch?v=KIQupdGzr-A

here. in this video, they're retargeting the default third person avatar to a CC3 character. But basically, the same principle should apply to the zombie - TO A DEGREE> there is actually an issue

The thing is, no doubt, actually, thinking about it, the gibs and limbs come with alot of challenges, and basic retargeting might not work huh

RE: [UE4] Dismemberment Gore System

#16
Eski tfeime benziyor Smile ama gayet gereki grnyor.

RE: [UE4] Dismemberment Gore System

#17
Thats awesome, ill def take a look to implement this on a fps survival series.

RE: [UE4] Dismemberment Gore System

#18
shiit this can bring it to the next level thanks bro.

RE: [UE4] Dismemberment Gore System

#19
What UE version does this support?

RE: [UE4] Dismemberment Gore System

#20
to do this is almost the same to make a transformation asset?

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