Garry's Mod Leaks

DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

Submitted by XaRTeCK, , Thread ID: 260988

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

!Jinx#0001
Lurker
Level:
1
Reputation:
0
Posts:
9
Likes:
1
Credits:
0
11-05-2023, 01:55 AM
#31
I've been looking for this, thank you Smile

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

sp4recs
Lurker
Level:
1
Reputation:
0
Posts:
9
Likes:
0
Credits:
0
30-05-2023, 08:11 PM
#32
Nice try with the backdoor buddy!

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

Shuru#1337
Lurker
Level:
0
Reputation:
0
Posts:
8
Likes:
0
Credits:
4
31-05-2023, 12:19 AM
#33
ty will test it out bro hope it will work or i will die

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

fox4567
Lurker
Level:
0
Reputation:
0
Posts:
6
Likes:
0
Credits:
0
31-05-2023, 05:08 PM
#34
i have look for along time for thos thx alot man

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

hoopha
Newbie
Level:
1
Reputation:
0
Posts:
15
Likes:
0
Credits:
9
31-05-2023, 11:26 PM
This post was last modified: 31-05-2023, 11:30 PM by hoopha
#35
i see there's a back door in the script but im working to remove it

i have removed the backdoor , it was simple and the script now works. thanks i guess

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

empereurkina
Lurker
Level:
0
Reputation:
0
Posts:
4
Likes:
0
Credits:
0
31-05-2023, 11:36 PM
#36
merci pour ce maginifique partage

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

hoopha
Newbie
Level:
1
Reputation:
0
Posts:
15
Likes:
0
Credits:
9
31-05-2023, 11:36 PM
This post was last modified: 31-05-2023, 11:52 PM by hoopha
#37
| Reading File @ Line #161 | local settingsData = file.Read(SettingsFile, "DATA")

| Code Execution (CompileString) @ Line #194 | JobData.customCheck = CompileString("local ply = select(1,...) ".. JobData.customCheck, "customCheck")

| Code Execution (CompileString) @ Line #218 | ShipmentData.customCheck = CompileString("local ply = select(1,...) ".. ShipmentData.customCheck, "customCheck")

| Code Execution (CompileString) @ Line #238 | EntityData.customCheck = CompileString("local ply = select(1,...) ".. EntityData.customCheck, "customCheck")

C:/Users/Owner/Desktop/DConfig 2/lua/autorun/server/sv_dconfig.lua | Code Execution (CompileString) @ Line #259 | AmmoData.customCheck = CompileString("local ply = select(1,...) ".. AmmoData.customCheck, "customCheck")

| Code Execution (CompileString) @ Line #185 | job.customCheck = CompileString("local ply = select(1,...) ".. job.customCheckString, "customCheck", false)

| Code Execution (CompileString) @ Line #246 | ammo.customCheck = CompileString("local ply = select(1,...) ".. ammo.customCheckString, "customCheck", false)

| Code Execution (CompileString) @ Line #289 | shipment.customCheck = CompileString("local ply = select(1,...) ".. shipment.customCheckString, "customCheck", false)

| Code Execution (CompileString) @ Line #318 | entity.customCheck = CompileString("local ply = select(1,...) ".. entity.customCheckString, "customCheck", false)

| Obfuscated / Encrypted Code [Hex Code] @ Line #64 | return str:find( "[\x80-\xFF%z]" ) == nil

| Obfuscated / Encrypted Code @ Line #125 | if ( t == "number" and x % 1 == 0 and x >= -0x7FFFFFFF and x <= 0xFFFFFFFF ) then

| Obfuscated / Encrypted Code @ Line #132 | if ( x <= 0x7FFF and x >= -0x7FFF ) then

Obfuscated / Encrypted Code @ Line #136 | if ( x <= 0x7FFFFFFF and x >= -0x7FFFFFFF ) then

| Code Execution (CompileString) @ Line #211 | ShipmentData.customCheck = CompileString("local ply = select(1,...) ".. ShipmentData.customCheck, "customCheck")

| Code Execution (CompileString) @ Line #231 | EntityData.customCheck = CompileString("local ply = select(1,...) ".. EntityData.customCheck, "customCheck")

| Code Execution (CompileString) @ Line #250 | AmmoData.customCheck = CompileString("local ply = select(1,...) ".. AmmoData.customCheck, "customCheck")

| Code Execution (CompileString) @ Line #246 | ammo.customCheck = CompileString("local ply = select(1,...) ".. ammo.customCheckString, "customCheck", false)

| Code Execution (CompileString) @ Line #289 | shipment.customCheck = CompileString("local ply = select(1,...) ".. shipment.customCheckString, "customCheck", false)

| Code Execution (CompileString) @ Line #318 | entity.customCheck = CompileString("local ply = select(1,...) ".. entity.customCheckString, "customCheck", false)

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

ArceusgameY
Lurker
Level:
0
Reputation:
0
Posts:
6
Likes:
0
Credits:
0
12-06-2023, 10:39 PM
#38
This addon have more backdoors?

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

Novice
Level:
4
Reputation:
0
Posts:
28
Likes:
0
Credits:
0
13-06-2023, 12:42 AM
#39
did he placed the backdoor in there?
YEEEEEEEEEEEEEEEEEEEEE

RE: DConfig 2 - NEW In-Game DarkRP Customization ( Jobs, Shipments, ETC )

ArceusgameYT
Lurker
Level:
0
Reputation:
0
Posts:
6
Likes:
0
Credits:
0
13-06-2023, 02:36 AM
#40
This addons have backdoors

Users browsing this thread: 1 Guest(s)