Game Engine and Assets Leaks

[UE4] RPG Inventory and Interaction System 1.6

Submitted by canread, , Thread ID: 204104

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RE: [UE4] RPG Inventory and Interaction System 1.6

eggmo
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06-08-2021, 07:40 PM
This post was last modified: 06-08-2021, 07:42 PM by eggmo
#15
THIS looks amazing. having the items OVER the top of the default unreal avatar means you can go in with a CC3 character or something and then just make new equipment.

CC3 character? https://www.youtube.com/watch?v=KIQupdGzr-A video here explaining. I was making these pretty characters and importing them into unreal using iclone7 and then retargetting them to the default unreal avatar using this vid

well actually that vid shows you how to import your CC3 character and override the default Unreal Dude, WITHOUT iclone7. which is handy wisdom.. iclone7 and the livelink plugin just automate the process.

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