Hey Everyone,
I been working diligently on this process and a couple others I found around the ol' web for a couple of days now... I was able to grab the files I needed from a couple of methods off of Sketchfab, but I just cannot seem to get them imported in blender. I have a good deal of 3d experience, but NO python experience and I am getting the same python errors previously mentioned on this topic.
https://sketchfab.com/3d-models/caldwell...dc053dc4bf
That is the link for the model I am trying to grab, I want to use that to make a fallout 4 mod with that mesh. I have the textures and the files I just cannot get the suckers into blender... If ANYONE could get it into blender for me and shoot me the .obj/fbx/blend/whatever it would be so greatly appreciated.
My hope was to get a ripping method working so I could save a LOAD of modeling time... but jeez...
-Warlock
Miscellaneous Leaks
[Guide] Ripping models from Sketchfab
Submitted by HDR, 16-12-2019, 04:07 PM, Thread ID: 152601
Thread Closed
RE: [Guide] Ripping models from Sketchfab 06-11-2021, 12:09 AM #258
06-11-2021, 12:09 AM
#258