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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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HDR
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16-12-2019, 04:07 PM
This post was last modified: 17-02-2022, 09:58 PM by HDR
#1
Hi, i thought knowledge of how to rip sketchfab models might be useful to some people here, so i wrote a guide.

Ripping the model:

Requirements:

- Python 2.6.6
- Blender 2.49
- A custom file containing a python script for importing

Install Python 2.6.6, and add it's location to an Enviroment Variable named "PythonPath" (if you installed in the default locations the paths you need to add are "C:\Python26; C:\Python26\DLLs; C:\Python26\Lib; C:\Python26\Lib\lib-tk")

https://i.imgur.com/44l6Hff.png

First, find the model you want to rip on sketchfab (this can be any model) and open your browser and inspect element, go to your network tab and refresh the page.

https://i.imgur.com/52m7z2H.png

Look for "file.osgjs.gz", "model_file.bin.gz" and "model_file_wireframe.bin.gz" and download these to a location where you can find them


Open the blender folder and drag "Blender249.blend" on top of "blender.exe", once loaded press Alt+P and navigate to the folder where you saved "file.osgjs.gz" and click import

https://i.imgur.com/R4Jd0NU.png

And there you have it, this works with any model, even paid ones, if you want to use something newer than blender 2.49 you can simply save the .blend file as something else and open it in a newer version, or you can export it.


Notes:

If you still have "PythonPath" set as an enviromental variable you need to delete it to allow newer blender versions to work.


Ripping The Textures:

Requirements:

- Ninjaripper
- Firefox 49.0b2


Install Firefox 49.0b2 and copy the path of the firefox.exe

Open Ninjaripper.exe in the "ninjaripper1.7.1/x86" folder and add the path to the firefox.exe, then select "D3D9 wrapper" in the dropdown

https://i.imgur.com/oRbmtbr.png

Click Run, firefox will open, go to the same model pageand add /embed to the end of the link


Click Play in the browser window, go fullscreenand spin the model around so the entire model isloaded, Press F9and the window will freeze for a bit, once it's responsive again you can close firefox and ninjaripper, the selected output folder will contain textures for the model you ripped previosly.


That's it, you're done.

Links:

Download(Files used in the guide)

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RE: [Guide] Ripping models from Sketchfab

16-12-2019, 04:18 PM
#2
Thanks! I've been looking for new methods every but every guy that rips sketchfab models either doesn't want to share their method or only does it for money....

RE: [Guide] Ripping models from Sketchfab

NideyBoi
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19-12-2019, 12:45 AM
#3
This is really useful man! Thanks for sharing!

One question though... does it have to be Firefox? Does it work for Chrome too?

RE: [Guide] Ripping models from Sketchfab

HDR
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19-12-2019, 01:45 PM
This post was last modified: 19-12-2019, 02:06 PM by HDR
#4
19-12-2019, 12:45 AM
NideyBoi Wrote:
This is really useful man! Thanks for sharing!

One question though... does it have to be Firefox? Does it work for Chrome too?

I've had some issues with chrome, so i just use the firefox version i know works.

RE: [Guide] Ripping models from Sketchfab

20-12-2019, 02:32 AM
This post was last modified: 20-12-2019, 02:34 AM by MiaNightingale
#5
-
Edit: I couldn't see the pics but they opened with Vpn,Thank you Smile

RE: [Guide] Ripping models from Sketchfab

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08-01-2020, 10:38 AM
This post was last modified: 09-01-2020, 10:01 AM by jcmartens
#6
Hello, Now I have the Blender249.blend file. I could use some help. After pressing Alp+P, I select the file file.osgjs.gz and after clicking import, nothing happens. The model I am trying to rip is: https://sketchfab.com/3d-models/nissan-s...a1a3465e4b and the files I downladed are here https://drive.google.com/open?id=1ZjUuqR...HmiUpU7L3C . What might I be doing wrong?

Regards,

Jorge

RE: [Guide] Ripping models from Sketchfab

masridbd
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08-01-2020, 07:36 PM
#7
thanks man i will contriibute some accounts too! u a real one

RE: [Guide] Ripping models from Sketchfab

Guifre
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19-01-2020, 05:31 PM
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Hi!, don't know why but i do all you say, and when i try to open thefile.osgjs.gz file with blender it won't work, instead it will create a new file with the same name but ended with an .ys.

Could someone help me? Thank You!!

RE: [Guide] Ripping models from Sketchfab

Jonor
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19-01-2020, 05:33 PM
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Oh for a moment i thought we are discussing here photo model girls ripping huhu
I am Jonor. I am here for the Honour to be a big Donor.

RE: [Guide] Ripping models from Sketchfab

Guifre
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19-01-2020, 05:36 PM
This post was last modified: 19-01-2020, 07:38 PM by Guifre
#10
08-01-2020, 10:38 AM
jcmartens Wrote:
Hello, Now I have the Blender249.blend file. I could use some help. After pressing Alp+P, I select the file file.osgjs.gz and after clicking import, nothing happens. The model I am trying to rip is: https://sketchfab.com/3d-models/nissan-s...a1a3465e4b and the files I downladed are here https://drive.google.com/open?id=1ZjUuqR...HmiUpU7L3C . What might I be doing wrong?

Regards,

Jorge
I have the same problem :(

when i go into inspect element if i click on model_wireframe, or model_file and select open in a new tab, it will automatically download them, but if i try to do the same with file.osgjs.gz it just open a window with some writen code

"
{
"Generator": "OpenSceneGraph 3.5.6",
"Version": 9,
"osg.Node": {
"Children": [ {
"osg.Node": {
"UniqueID": 0,
"Name": "pascal.obj.cleaner.materialmerger.gles",
"Children": [ {
"osg.Node": {
.....

19-12-2019, 12:45 AM
NideyBoi Wrote:
This is really useful man! Thanks for sharing!

One question though... does it have to be Firefox? Does it work for Chrome too?
Hello, have you been able to get the models?

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