Garry's Mod

[LUA] How to use surface.DrawTexturedUV() ?

Submitted by Radon, , Thread ID: 91767

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RE: [LUA] How to use surface.DrawTexturedUV() ?

OP
#3
10-06-2018, 08:08 PM
TehDarker Wrote:
I don't know but I found this on google, https://wiki.garrysmod.com/page/surface/...uredRectUV

on this wiki showed only the arguments that this function takes, really nothing is told.

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