stopsound (or snd_restart) should actually work, however if the map loops through the ambience too quickly, I don't think there's much of a solution, other than maybe decompiling the maps and maybe just removing the soundscape for yourself.
Which maps are causing this problem anyway?
Garry's Mod
PLEASE HELP AMBIENT SOUND
Submitted by Farfahno, 21-10-2020, 01:07 PM, Thread ID: 184216
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