Garry's Mod Leaks

[AMAZING]] [NEW] KRobbery - Make bank heist great again! ? </Gmodstore>

Submitted by hobbes, , Thread ID: 79371

Thread Closed
11-03-2018, 12:00 AM
#1
[Image: 282_0.jpg?1520277285]
Description

WORKS ONLY ON DARKRP
KRobbery - Bank robbery system, based on Payday game series

Features:

Bank vault

Drill SWEP

Bag SWEP/Entity

Escape Van

Easy config with a lot of options. You can change pretty much anything!

Purpose:

Robbing the bank on RolePlay servers, is now a must-have thing. With KRobbery, bank heists will be much more enjoyable. As you could see in the video, the bank robbery looks like this:

Bad guys(jobs, that are not restricted in config), enters the bank with bags and drills.

They drill the vaults, until it's open.

They grab the money to the bags.

An Escape Van appears on map(only one van spawns, at random location, even if admin placed mutiple vans on map).

Robbers must bring the bags, to the van(bag cannot be empty).

After all bags are stored, the van dissapears, and heist is completed.

If police will retake the bags, they can put them back to the vaults(they will also be rewarded for it)

Installation:

Put "krobbery" to addons,

Edit config.lua file, to your liking,

In-game, place Escape vans, using "krobbery_vanadd" command,

save all vans' position, using "krobbery_vansave" command,

If you want to remove all vans from map, use "krobbery_vanremoveall" command,

Place vaults somewhere on map. You can add as many, as you want,

Add bag and drill entities to your F4 menu
And that's pretty much it!
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Credits:


Bank Vault model created by Lt_Commander

Bag and cash model created by Spikearoni

Van model made by Gordon Freeman

Drill model: Author of this model is unknown to me. I downloaded, and removed some parts, from garrysmod.org


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