It's only been weeks since I've fooled around a game engine like Unity and Unrealto witness the tip of their iceberg in terms of their functionality.Out of curiosity for any masteredor earlygame devs out there, share any advice/stories aboutwhatit took for you to get to the position that you are today (intentionally or unintentionally?), the obstacles, and so forth.Did it cost you anything?And what can it cost you? (Time? Money? College?)