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Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

Submitted by feni100, , Thread ID: 175655

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feni100
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05-07-2020, 05:29 PM
This post was last modified: 05-07-2020, 05:30 PM by feni100
#1
[Image: new5-1920x1080-a462fb44ce7010aa3c30d0cabdf36a8c.png]

[b]What is ACF?[/b]
Ascent Combat Framework ([b]ACF[/b]) is a multi-modules C++ Plugin for Unreal Engine 4 that provides an extendable and easy to use framework to build your Action RPG games in a very short amount of time. It features everything you need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking (Listener Server).

[b]Why ACF? Why is different?[/b]
Its modular and generic architecture will let you create your very own gameplay avoiding that "garbage asset flipper" feel that most of the indie game have when made with pre-made assets. ACF gives the ability to the developer to shape his vision and build a polished and unique game experience as the one you can see in the trailer.
[b]Video Trailer[/b]

Everything is exposed to blueprint to be expandable without coding, so you'll have all the power of a[b]professional[/b]
C++ Gameplay while being incredibly[b]easy[/b]to use!

More modules will be published soon: quest system, dialogue system and much more!
Sample project with PVP, PVE and huge battles provided!
Step by Step video tutorials provided by the community!
[b]Documentation[/b]
[b]Sample Builds[/b]


Technical Details
[b]Sample Project[/b]
[[disallowed website]]
[color=#212529]Features:

  • Generic[b]Character Controller[/b]

  • [b]Generic Actions System[/b]

  • [b]Curve Driven Animation System[/b]

  • [b]Items, Inventory, Crafting System & Modular Characters[/b]Support

  • [b]AI Framework & Companions[/b]

  • [b]AI Groups[/b]

  • [b]Statistics and RPG Framework[/b](ARS)*: create your own stats & attributes

  • Optimized[b]CollisionsManager[/b](ACM)*

  • Customizable[b]Multi Point Targeting System[/b](ATS)*

  • [b]Camera Manager[/b](CCM)

  • [b]Combined Animation System and Executions[/b]* (CAS)

  • [b]Mount System[/b]

  • [b]Passive & Active Ability System[/b]

  • [b]Level Streaming[/b]
Code Modules:
  • Ascent Combat Framework [Runtime]

  • Camera Manager [Runtime]

  • Targeting System [Runtime]

  • Advanced RPG System [Runtime]

  • Collisions Manager [Runtime]

  • Ability System [Runtime]

  • Combined Animation System [Runtime]

  • Crafting System [Runtime]

  • Executions System [Runtime]

  • LevelStreamer [Runtime]

  • MountSystem [Runtime]

Download Link:
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RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

shabazzxx
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18-08-2020, 08:24 PM
#2
Does this actually work? It seems like a scam to me...

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

ILAWJUNIOR
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09-10-2020, 04:42 AM
#3
Why you have to make 15 post for that :( is not fair

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

legionsama
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17-11-2020, 02:27 PM
#4
I have been looking at this system - hopefully its something that I can implement

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

VexxVakan
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18-11-2020, 05:47 PM
#5
Thank you, this is going to be so helpful until I can afford ACF

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

LAWLESS126
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23-11-2020, 03:45 AM
#6
thank your for posting this content. we need more like this

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

Resaider
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04-12-2020, 09:26 PM
#7
Thanks for posting this hopefully it works fine, does it also work for 4.25?

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

zohan
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29-12-2020, 03:29 PM
#8
Hello guys, this working or its buged? Can i use this for my unreal engine game server ?

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

freyaposta
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01-01-2021, 09:55 PM
#9
I have been looking at this system. Thank your for posting this content.

RE: Ascent Combat Framework (ACF) - C++ Action RPG Creator 4.24

gman404
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03-01-2021, 05:51 AM
This post was last modified: 03-01-2021, 05:53 AM by gman404
#10
Looks really good, i think is it BP. I'll use. thanks for sharing^^
(link not working on me)

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