Технические детали / Technical Details: Features: Unique High quality textures Base_Color, ID_Mask, Damage_Mask, Normal, Roguhness, White_Base_Color 3 Custom Lods Custom Collision All parts are separate on ID_Mask, for more flexible customization by changing color and damages Pivot points for propeller, paddles and engine are located for correct rotating and moving Each type of bote has separated and connected meshes Texture Sizes: 4096 x 4096 32 x 32 Scaled to Epic skeleton: Yes Collision: Yes, Custom Vertex Count: 64 - 6000 LODs: 3 (Custom) for each mesh Number of Meshes: 31 Number of Materials and Material Instances: 1 Base_Material, 38 Instances Number of Textures: 41 Supported Development Platforms: Windows 64 Supported Target Build Platforms: PC
Content locked
This content has been locked. Please login or register in order to unlock it.