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Garry's Mod
Ced's Taser
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Garry's Mod
Ced's Taser
Submitted by SOWHAT,
29-08-2019, 05:53 PM
, Thread ID: 141796
Thread Closed
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29-08-2019, 05:53 PM
#1
Ced's Taser
Tase your enemies from a distance, turning them into helpless ragdolls which you can electrocute for certain amount of time!
Weapon not shooting properly
This weapon, as with other projectile based weapons, won't be able to shoot properly due to the CPTBase.
SWEP intsructions:
Mouse1:
Fires a projectile that tases any Player / NPC it hits.
Mouse2:
Electrocutes the Player / NPC that you've stunned.
Found any bugs?
Post them in the bugs discussion as soon as possible so I could fix them right away!
Console Variables:
taser_duration (5 by default) - The duration of the stun.
taser_damage (0.5 by default) - The damage of the taser.
taser_delay (7 by default) - The delay between shots.
taser_range (450 by default) - The range of the taser.
Features:
CS:GO Zeus 3D model. (c_model, made by Buu342)
An Admin taser which tases people indefinitely until you reload.
First person view when tased.
Players / NPCs can get hurt when tased.
Electric and twitching effects when tased.
mod link:
https://steamcommunity.com/sharedfiles/f...ceds+taser
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RE: Ced's Taser
08-09-2019, 02:03 AM
#2
Oh, here's the link. I think you should delete your duplicate thread.
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