Computing

Cloud based live rendering

Submitted by nutjob69, , Thread ID: 138410

Thread Closed
28-07-2019, 02:48 AM
#1
With the microsoft hololens and magics leaps glasses leading the race to a deviceless futur, In the next 15 years, hell ten years we might live in a futur where where virtual and physical worlds are visually existing in the same space. For those " hologram to reach a level of unprecedented realism I see those company take the computational power out of the equation for the hardware, greatly reducing the size of the device and giving the ability to leverage the 5G or 6G network to offer what I call a cloud based live renderer, imagine having the equivalent of multiple top grades and processors giving making movie grade cgi on the fly, able to do live ray traced, physics simulation based of the constantly moving environment. Can you imagine the possibilities of such a future, then we add to that a machine brain interface oflike envisioned by Musk and boom you have simultaneously one the most awesome and most horrible futur imaginable.
What do you think ?
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RE: Cloud based live rendering

#2
there's going to be a lot of changes before that can even happen because the the total internet banned with this already reaching its cap it's based on the number of people connected to it and what services are using such as Netflix streaming YouTube or twitch all the services consume bandwidth so including something like game streaming with that requires a substantial amount of bandwidth is really going to be limited or hitting the capacitive the internet you can actually see capacity stats online there are some people who record it like level3.

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