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DDoS Protected Reverse Proxy

Submitted by J, , Thread ID: 8076

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J
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21-07-2015, 03:30 PM
This post was last modified: 21-07-2015, 03:35 PM by J
#1
Hi all,

Just going to let you know that I've got a few spear reverse proxy servers and I thought I'd let some slots go to NBB members for cheap.

BTC or PP is fine, if you are paying by PP you must be Verified and send as Friends & Family. It's a one time payment of 2.50 euro BTC (0.0097 BTC) or 3.50 PP. The service will remain up for the foreseeable future but if I need to close the service, I will let you know 1 month in advance.

I will provide vouch copies to a fewHQ members if they wish. Any questions just HMU. Web hosting available (10GB Disk, UK/US/NL/FR/SG/CA)with the proxy upon request, Extra 2EUR BTC or 3UR PP.

Locations: FR / NL / US / Anycast (coming soon)

TCP & HTTP available.

RE: DDoS Protected Reverse Proxy

A
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21-07-2015, 04:29 PM
#2
Https traffic works?

RE: DDoS Protected Reverse Proxy

J
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21-07-2015, 04:56 PM
#3
21-07-2015, 04:29 PM
A Wrote:
Https traffic works?

I can setup HTTPs on request, yes. (If you don't have a certificate I will probably be able to source one)

RE: DDoS Protected Reverse Proxy

Azzurra
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21-07-2015, 05:50 PM
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HTTP~= UDP?

TCP will work with game servers btw to protect something like MC server

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J
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21-07-2015, 05:52 PM
#5
21-07-2015, 05:50 PM
Azzurra Wrote:
HTTP~= UDP?

TCP will work with game servers btw to protect something like MC server

HTTP = TCP, but I can spread out more using a different type of proxy for this.

I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example).

RE: DDoS Protected Reverse Proxy

Azzurra
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21-07-2015, 05:55 PM
#6
21-07-2015, 05:52 PM
J Wrote:
21-07-2015, 05:50 PM
Azzurra Wrote:
HTTP~= UDP?

TCP will work with game servers btw to protect something like MC server

HTTP = TCP, but I can spread out more using a different type of proxy for this.

I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example).

Http is on port 80 though 80 is usually UDP idk Tongue

TS is pointless to protect anyways people can just fill it :3

RE: DDoS Protected Reverse Proxy

Pulseeey
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21-07-2015, 09:05 PM
#7
21-07-2015, 05:55 PM
Azzurra Wrote:
21-07-2015, 05:52 PM
J Wrote:
21-07-2015, 05:50 PM
Azzurra Wrote:
HTTP~= UDP?

TCP will work with game servers btw to protect something like MC server

HTTP = TCP, but I can spread out more using a different type of proxy for this.

I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example).

Http is on port 80 though 80 is usually UDP idk Tongue

TS is pointless to protect anyways people can just fill it :3

Port 80 is TCP, most application-level access ports are.

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Azzurra
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21-07-2015, 09:06 PM
#8
21-07-2015, 09:05 PM
Pulseeey Wrote:
21-07-2015, 05:55 PM
Azzurra Wrote:
21-07-2015, 05:52 PM
J Wrote:
21-07-2015, 05:50 PM
Azzurra Wrote:
HTTP~= UDP?

TCP will work with game servers btw to protect something like MC server

HTTP = TCP, but I can spread out more using a different type of proxy for this.

I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example).

Http is on port 80 though 80 is usually UDP idk Tongue

TS is pointless to protect anyways people can just fill it :3

Port 80 is TCP, most application-level access ports are.

I always just assumed. Well thanks for the knowledge ^.^

RE: DDoS Protected Reverse Proxy

The Plug
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28-07-2015, 06:03 PM
#9
May purchase this off you.

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