torrent http://gumroad.com/l/GnHrV The ULTIMATE Guide to Hard Ops and Boxcutter is an in-depth and easy-to-understand series of tutorials showcasing each tool, and WHEN and HOW to use it. The course is split into 2 parts.
Part 1 Videos are broken down into short and sweet segments, and most are only a couple minutes long.
There are 47 total videos showcasing each tool, and after watching these you shouldn't struggle with the tools any longer. We both know the struggle of learning these tools, so we made this course so you don't have to.
Here is everything that is covered: 1) Sharpen
2) Bevel
3) Array
4) Mirror
5) Boxcutter Overview (split in to 3 videos)
6) Smart Apply
7) Mod Scroll
8) Step Bevel
9) Clear Sharp
10) Some additional tool remarks
11) Late Parent
12) (s) Mark
13) Curve Extract
14) Circle Tool
15) Dice
16) To Shape
17) EM Macro
18) ST3 Mesh Tools
19) Edit Mode Operations
20) Add Modifier
21) Mesh Tools
22) Twist 360
23) Radial Array
24) Spherecast
25) Autosmooth
26) Extra Tools
27) Auto Unwrap
28) Selection Options
29) Settings
30) Material Settings
31) Viewport Menus
32) Uniquify
33) HOps Helper Menu
34) Reset Axis
35) Selection Tool
36) Boolean Solvers
37) HOps Default Menu
38) Opt-Ins
39) Bevel/Boolean Helper Menu
40) Keymap
41) Subsurf Order
42) Hard Ops Settings
43) 2 basic examples before the modeling section
Please watch these tutorials first, or at the very least the tools you aren't comfortable with. They are important for Part 2 of the course, which involves a practical modeling tutorial.
Part 2 In Part 2 You will learn how to model a SciFi off roader from scratch, using most of the tools we discussed in the first section.