Solaris:Solaris is Houdinis support for creating and editing USD. This includes a new network type (LOPs), tools for layout and lighting, an improved scene viewer that displays the scene using Hydra delegates, and a new renderer (Karma) that natively renders USD files.
RBD Destruction:Houdini 18 features exciting improvements to destruction workflows such as guided destruction, improved chipping, destruction in SOPs, and custom fracturing.
Modeling and Geometry:Houdini 18 adds numerous new and improved tools for interactive and procedural modeling.
PDG and TOPs:In Houdini 18 PDG has even better wedging, better Deadline and Tractor integration, a new toolbar UI to get an overall sense of the network state, and numerous improvements to tools and internals.
Viewport and user interface:Houdini 18 includes improvements to the viewport and user interface such as a new Paint tool, 2D pan and zoom of 3D cameras, hotkeys in radial menus, and much-improved custom Python states.
Pyro and FLIP fluids:Houdini 18 features a new more efficient "sparse volume" implementation of pyro, pyro in SOPs, and faster FLIP fluids.
Vellum:In Houdini 18 vellum improves resolution and scale independence, more robustness, sliding surface constraints, and other constraint improvements.
Character and crowds:Houdini 18 adds blendshapes on agents, export from crowds to USD skeletons, procedural clip transitions, better FBX support, and more.
FEM:Houdini adds new solver models with improved realism and performance.
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