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Is it possible to use Skeletal Meshes with Advanced Vehicle System in UE 4.25?

Submitted by zarrar, , Thread ID: 210734

zarrar
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28-06-2021, 08:40 PM
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So I've been playing around with trying to get a damageable mesh on the AVS and I've had luck somewhat by making a chassis and wheels with AVS and then using a Child Actor component inside a character BP where I put in rest of the body. I send commands to the AVS BP using a BPI and so far so good except at high speeds, the body starts lagging behind.

So I'm thinking that this method is really heavy. I tried the KeepCollision tag in AVS but it yeilds weird results. Body goes anejdjjxlsllskzMabrhiskzm

Has anybody had luck with this?

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