Minecraft Leaks

Just shader settings/configuration BLS (tested in NAPP)

Submitted by ArtCore35, , Thread ID: 227902

Thread Closed
07-12-2021, 06:15 PM
This post was last modified: 07-12-2021, 06:19 PM by ArtCore35
#1
Optimized parameters for a good compromise between quality and performance.
I took the parameter of MM89 for the DOF which I reduced a bit. If you don't want the effect, simply replace "DOF=true" with "DOF=false"

By default, the parameter "PARALLAX_QUALITY =" must be equal to the size
textures used by your texture pack (resourcepacks),
but to avoid drops in FPS you can use the value below
(256 instead of 512 for example), the result is still very good.

PARALLAX_QUALITY=512
PARALLAX_DEPTH=0.20
PARALLAX_DISTANCE=32
SHADOWDISTANCE=128.0
LIGHT_DB=208
DIRTY_LENS=true
DISTANT_FADE=0
AO=false
SELF_SHADOW=false
LIGHT_SHAFT=false
FOG_DENSITY=0.00
MATERIAL_FORMAT=1
FXAA=false
TAA=true
AO_STRENGTH=0.75
LIGHT_SHAFT_STRENGTH=0.50
REFLECTION_RAIN=1
BLOOM_STRENGTH=0.75
ADVANCED_MATERIALS=true
TONEMAP_LOWER_CURVE=1.4
AURORA=true
DYNAMIC_HANDLIGHT=true
CLOUDQUALITY=8
DOF=true
DOFSTRENGTH=1.00
MOTIONBLUR=true
POMDEPTH=0.50
POMQUALITY=128
RPSUPPORT=true
SHADOWMAPRESOLUTION=3072

RE: Just shader settings/configuration BLS (tested in NAPP)

#2
Oh this is looking great on my minecraft, i appreciate that you've shared this!

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