Garry's Mod Leaks

[LEAK]advanced Cooking Mod - The first complete and realistic food addon!

Submitted by JarOFME, , Thread ID: 165541

Thread Closed
04-04-2020, 01:38 AM
This post was last modified: 04-04-2020, 01:38 AM by JarOFME
#1
Description
vanced Cooking Mod is composed of a lot of imported models, and allow your player to have a realistic way to craft food. It will give a real importance to your cook job. Different recipes can be made on a stove, with a frying pan, a pan or a tray in a oven.
NEW UPDATE
  • new - A menu where you can buy all entities, with a complete guide and a list of recipes. All cooks can access to this menu with !cook
  • new - A custom notification system
  • new - A notification when a customer send a command or when the cook has finished to prepare a command, and some other to make the script more easly to understand
  • new - A fully in-game configuration, use the command !config_cookingmod
Can work with all gamemodes
You just have to edit the sh_admin.lua file, to change the effect of DarkRP functions.
Description
Advanced Cooking Mod is composed of a lot of imported models, and allow your player to have a realistic way to craft food. It will give a real importance to your cook job. Different recipes can be made on a stove, with a frying pan, a pan or a tray in a oven. Each one will give you something different for the same ingredient. With the pan, you can craft food with one to five ingredients. Some ingredients can be eaten without any preparation. The biggest place of the cooking plate is more fast than the smallest. Your stove have a gas bar, you have refill it with a gas canister.
ACM allow your players to command and pay food directly on a terminal, and the cook can see each command, the name of the client, and since when the command was done on a screen. Also, the addon include a coffee machine.
Features
  • Optimized,
  • An easy way of translation. Currently translated in English and French,
  • A lot of imported models,
  • Sounds and effects,
  • Interactive 3D2D vgui,
  • A thirst system,
  • A cool UI, and animations,
  • A custom notification system,
  • A fully in-game configuration,
  • A complete guide and menu for the cook
Commands
  • !save_cookingmod save cooking entities that are spawned on the map, they will automatically respawned after each reboot and each cleanup
  • !removecookingmod will delete the save of cooking entities, done with !savecookingmod. Entities saved will not respawn after a reboot.
  • !cook opens a menu for cooks to buy their entities, with a guide and a list of recipes they can do.
  • !config_cookingmod opens a menu where all the configuration can be done.
How to install? Link:
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RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

This post was last modified: 18-07-2020, 06:58 AM by JustBrowsin
#2
will test for backdoors and edit the post if i find something

nvm user has -42 points and got banned ill take that back xD

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#3
i think its the besr addon for dark rp server and have a low price in gmod store

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#4
Very nice, quite useful, as I can finally realistically cook food without fear of breaking the rules in those stupid darkrp servers

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#5
Very nice, quite useful, as I can finally realistically cook food without fear of breaking the rules

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#6
link dont work!!!!!!!!!!!!!(((((((((

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#7
Broken link, fix it up please =(

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#8
!

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#9
Thank, I search for this addon very long time.

RE: [LEAK]advanced Cooking Mod - The first complete and realistic food addon!

#10
04-04-2020, 01:38 AM
JarOFME Wrote:
Description
vanced Cooking Mod is composed of a lot of imported models, and allow your player to have a realistic way to craft food. It will give a real importance to your cook job. Different recipes can be made on a stove, with a frying pan, a pan or a tray in a oven.
NEW UPDATE
  • new - A menu where you can buy all entities, with a complete guide and a list of recipes. All cooks can access to this menu with !cook
  • new - A custom notification system
  • new - A notification when a customer send a command or when the cook has finished to prepare a command, and some other to make the script more easly to understand
  • new - A fully in-game configuration, use the command !config_cookingmod
Can work with all gamemodes
You just have to edit the sh_admin.lua file, to change the effect of DarkRP functions.
Description
Advanced Cooking Mod is composed of a lot of imported models, and allow your player to have a realistic way to craft food. It will give a real importance to your cook job. Different recipes can be made on a stove, with a frying pan, a pan or a tray in a oven. Each one will give you something different for the same ingredient. With the pan, you can craft food with one to five ingredients. Some ingredients can be eaten without any preparation. The biggest place of the cooking plate is more fast than the smallest. Your stove have a gas bar, you have refill it with a gas canister.
ACM allow your players to command and pay food directly on a terminal, and the cook can see each command, the name of the client, and since when the command was done on a screen. Also, the addon include a coffee machine.
Features
  • Optimized,
  • An easy way of translation. Currently translated in English and French,
  • A lot of imported models,
  • Sounds and effects,
  • Interactive 3D2D vgui,
  • A thirst system,
  • A cool UI, and animations,
  • A custom notification system,
  • A fully in-game configuration,
  • A complete guide and menu for the cook
Commands
  • !save_cookingmod save cooking entities that are spawned on the map, they will automatically respawned after each reboot and each cleanup
  • !removecookingmod will delete the save of cooking entities, done with !savecookingmod. Entities saved will not respawn after a reboot.
  • !cook opens a menu for cooks to buy their entities, with a guide and a list of recipes they can do.
  • !config_cookingmod opens a menu where all the configuration can be done.
How to install? Link:Content has been stripped. Go to the quoted post to view the content.
Dont Waste Ur Coins Link Is Broken Smile

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