Minecraft Leaks
MC-BattleGrounds 1.4.9rev5
Submitted by FroxiakPL, 17-08-2018, 01:56 PM, Thread ID: 99125
Thread Closed
Tested Minecraft Versions:
samuel81
Languages Supported:
Configurable
BattleGrounds
B-Grounds is battle royale minigame type. Player must kill each other to be the last player in the game. With shrinking border, chest loots, and airdrops system, this game will give player an enormous gameplay.
Border Randomized Test
BattleGronds Exclusive Host System Diagram
BattleGronds Exclusive Automatic Bungee System Diagram
An Amazing Feature List
Setup Tutorial [FULL]
Videos
Setup tutorial
Setup tutorial (PREMIUM)
Setup tutorial (Latest stable HOST built)
Setup tutorial by @vy_vu
Setup tutorial (TEXT)
https://bitbucket.org/battlegrounds81/battlegrounds-repo/wiki/How to setup bungee
NOTE
Arena YML:
Reason to buy my resource
Lite Version
https://www.spigotmc.org/resources/battl...ite.55269/
Test server
35.197.154.56
Support
If you get error or bug, please submit it to
- 1.10
- 1.11
- 1.12
samuel81
Languages Supported:
Configurable
BattleGrounds
B-Grounds is battle royale minigame type. Player must kill each other to be the last player in the game. With shrinking border, chest loots, and airdrops system, this game will give player an enormous gameplay.
Border Randomized Test
BattleGronds Exclusive Host System Diagram
BattleGronds Exclusive Automatic Bungee System Diagram
An Amazing Feature List
- Smooth shrinking border with configurable size and phase
- Fully configurable from message to the arena
- Multiarena (Each arena must have its own world)
- HOST SYSTEM
- Extremely Easy Setup
- CrackShot support
- Loots, airdrops, and redzone system (Configurable)
- NAVIGATION SYSTEM! (Use BossBar)
- A lot of Tags (Can be used in scoreboard / message)
- Carry weight and Item type limitation
- Team
- Ranks
- MySQL
- Auto reset maps
- Nice Spectator System!!!
- Awesome bungee system with built-in game selector (Didnt required external plugins such as bungee sign) The bungee sever will recieve the arena data automatically and didnt need to do command if you adding more server when the lobby server is already online
- Need more? PM me
- Added support for LiteBoard
- Matchmaking based with rank
- CrackShot (For full game experience, im suggesting to use this) (https://www.spigotmc.org/resources/crack...uns.48301/)
- Quality Armor (Recommended)(https://www.spigotmc.org/resources/quali...ory.47561/)
- PlaceholderAPI (Soft depend) (https://www.spigotmc.org/resources/placeholderapi.6245/)
- Java 8
- Spigot 1.9++
- BG || Main commands
- BG loots || Opening loots GUI
- BG arena || Arena setup command
- BG edit [Maps] || Edit your maps world
- BG join || Join game lobby
- BG leave || Leave game command
- BG reload || Safe reload game config and arena
- BG list || Showing list of active arena
- BG setlobby || Set your game lobby
- BG addholo || Add leaderboards holo (Use HolographicDisplay)
Setup Tutorial [FULL]
Videos
Setup tutorial
Setup tutorial (PREMIUM)
Setup tutorial (Latest stable HOST built)
Setup tutorial by @vy_vu
Setup tutorial (TEXT)
https://bitbucket.org/battlegrounds81/battlegrounds-repo/wiki/How to setup bungee
NOTE
- Our bungee system is not like other minigame, its using external library, it fetch data from your game server that install this plugin and sending it to configured lobby server, then lobby server will store data. Game server will send update data for configured interval. And will not occuring invalid DDOS attack. MAKE SURE YOUR SERVER DATA STORER IS IN FREE PORT. Server data port must be different from your lobby server port, because this plugin will generate WebServer that handle HTTP servlet request from game server.
- Host system allow you to run same arena without duplicating it, when player first join lobby, they will given a watch that can be used for choosing arena. When player click the arena icon, they will added to that arena Queue, after there's enough player in that arena Queue, Lobby will contact game server where that arena located (If you use bungee), the game server (or main server if you dont use bungee) will load the arena and player will teleported to that arena. Once the game is done, the arena will be erased along with the arena world folder. Please take a note that this version is still in ALPHA stage, feel free to contact me for any help, suggestion or bug report. Host system didnt require config change, leave the old config there and dont delete it, just change the jar file. For host system setup tutorial, please send me a message or check the WIKI site.
Arena YML:
Arena:
test: ##Name of the arena
Center: 20.084240062274503;64.0;78.2634761322218;7.200023;-88.499855 ##Arena center point
Red_Zone_Interval: 20 ##When the red zone will appear
Red_Zone_Last: 40 ##How long the red zone will last
Red_Zone_Size: 5 ##Size of the redzone
Min_Players: 2 ##Minimal player to start the game
Max_Players: 10 ##Maximum player per arena
Max_Member: 2 ##Maximum member per team (Set to 1 if you want SOLO game)
Min_Team_Ready: 10 ##Minimal team percentage to start the game (Set to 100 if you want to start the game after all team is ready)
Start_Size: 500 ##Size of the first border size
Shrinks: ##Border phase, make sure u set the value descending
- '100'
- '50'
- '20'
Start_Countdown: 10 ##Arena start countdown
Shrink_Damage: 0.1 ##How much player will take damage outside the border (safe zone)
Shrink_Delay: 60 ##When the border will shrink
Shrink_Time: 20 ##How long border will take to shrink into next size
Drops_Interval: 60 ##When the airdrops will spawn
Drops_Max_Item: 5 ##How many item that will spawn in airdrops chest
Loots_Max_Item: 3 ##How many item that will spawn in normal chest
Drops_Last: 20 ##How long the airdrops will last
Scoreboard_Title: '&6[ARENA] Scoreboard' ##See TAG section for the placeholder
Scoreboard_Message:
- ''
- '&6[LOOTS_TIMER]'
- '&6[LOOTS_DIRECTION] ([LOOTS_DISTANCE])'
- '&6&lLoots:'
- ''
- '&6[SZ_STATUS]'
- '&6&lSafe Zone:'
- ''
- 'Player left: '
Maps: map2 ##Arena maps name, defined from maps list that you place in BattleGrounds/Maps/ folder
test: ##Name of the arena
Center: 20.084240062274503;64.0;78.2634761322218;7.200023;-88.499855 ##Arena center point
Red_Zone_Interval: 20 ##When the red zone will appear
Red_Zone_Last: 40 ##How long the red zone will last
Red_Zone_Size: 5 ##Size of the redzone
Min_Players: 2 ##Minimal player to start the game
Max_Players: 10 ##Maximum player per arena
Max_Member: 2 ##Maximum member per team (Set to 1 if you want SOLO game)
Min_Team_Ready: 10 ##Minimal team percentage to start the game (Set to 100 if you want to start the game after all team is ready)
Start_Size: 500 ##Size of the first border size
Shrinks: ##Border phase, make sure u set the value descending
- '100'
- '50'
- '20'
Start_Countdown: 10 ##Arena start countdown
Shrink_Damage: 0.1 ##How much player will take damage outside the border (safe zone)
Shrink_Delay: 60 ##When the border will shrink
Shrink_Time: 20 ##How long border will take to shrink into next size
Drops_Interval: 60 ##When the airdrops will spawn
Drops_Max_Item: 5 ##How many item that will spawn in airdrops chest
Loots_Max_Item: 3 ##How many item that will spawn in normal chest
Drops_Last: 20 ##How long the airdrops will last
Scoreboard_Title: '&6[ARENA] Scoreboard' ##See TAG section for the placeholder
Scoreboard_Message:
- ''
- '&6[LOOTS_TIMER]'
- '&6[LOOTS_DIRECTION] ([LOOTS_DISTANCE])'
- '&6&lLoots:'
- ''
- '&6[SZ_STATUS]'
- '&6&lSafe Zone:'
- ''
- 'Player left: '
Maps: map2 ##Arena maps name, defined from maps list that you place in BattleGrounds/Maps/ folder
Loots:
9b624dae-805e-45be-8377-68681679fd53: ##Auto generated UUID
airdropsOnly: false ##True if this loots is only spawned in airdrops
canStack: true ##Can this loots stacked?
chance: 100.0 ##Chance this loots spawn
isCS: false ##True if this item is crackshot item
item:
==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
max: 1 ##Maximum item that will spawn in chest
min: 1 ##Minumum item that will spawn in chest
weight: 10.0 ##Loots weight
type: BANDAGE ##
#Note : To setup the loots, simply drag and drops item or crackshot gun in inventory (/bg loots), the plugin will auto generating config file that u can edit later.
9b624dae-805e-45be-8377-68681679fd53: ##Auto generated UUID
airdropsOnly: false ##True if this loots is only spawned in airdrops
canStack: true ##Can this loots stacked?
chance: 100.0 ##Chance this loots spawn
isCS: false ##True if this item is crackshot item
item:
==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
max: 1 ##Maximum item that will spawn in chest
min: 1 ##Minumum item that will spawn in chest
weight: 10.0 ##Loots weight
type: BANDAGE ##
#Note : To setup the loots, simply drag and drops item or crackshot gun in inventory (/bg loots), the plugin will auto generating config file that u can edit later.
Reason to buy my resource
- Quality code
- Very good and smooth border system that will randomized border center every shrink phase but still remain in your arena
- Using own code for fetching and sending data between server, if you use bungee mode and player click the icon on game selector, player will automatically sended to that arena instead of just sended to the server
- Multi arena per game server support with built-in game selector in lobby!!!! Many plugins didnt have this thing or you need to use other thing to set things like this
- You have access to all future update
- You will get support everytime you need it with friendly developer from Indonesia!!! (Most of Indonesian people is friendly as fuck, so feel free to contact me if you need support)
- Advanced Queue system, very close to real games (PUBG, Fortnite, and any shooting games).
- If you have right to download the BattleGrounds plugin, you are claimed as "buyer" of BattleGrounds plugin, who has no right on refund.
- Author of this plugin has full right to change the price of the plugin anytime.
- You are not permitted to redistribute my plugin in any form, including as a part of any software package
- You are not allowed to resell the plugin or post it elsewhere
- You are not permited to reverse engine or modify the plugin in any form
- You will get unlimited support for the plugin you payed for it
- You are accepting the Premium Resource Guidelines and Terms of Service of spigotmc.org.
Q: Why your resource size is 4MB large?
A: Im shading the maven library into the resource so you dont have to download it manually. The resource it self has 1MB size.
Q: What are you using for pinging the game server?
A: Im using external library to POST and GET Http connection
Q: Is that ur pinger system will make occurr invalid DDOS attack?
A: Im not using ICMP to ping the server, so it will not.
Q: My server cannot run because there's a chunk error while loading arena, how can i fix it?
A: Use region fixer by https://github.com/Fenixin/Minecraft-Region-Fixer to fix your maps file
A: Im shading the maven library into the resource so you dont have to download it manually. The resource it self has 1MB size.
Q: What are you using for pinging the game server?
A: Im using external library to POST and GET Http connection
Q: Is that ur pinger system will make occurr invalid DDOS attack?
A: Im not using ICMP to ping the server, so it will not.
Q: My server cannot run because there's a chunk error while loading arena, how can i fix it?
A: Use region fixer by https://github.com/Fenixin/Minecraft-Region-Fixer to fix your maps file
Lite Version
https://www.spigotmc.org/resources/battl...ite.55269/
Test server
35.197.154.56
Support
If you get error or bug, please submit it to
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