Game Engine and Assets Leaks

[MFPS] Competitive Rank addon [UNRELEASED]

Submitted by Viirless, , Thread ID: 273335

Viirless
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01-09-2023, 01:21 PM
This post was last modified: 01-09-2023, 01:29 PM by Viirless
#1


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DESCRIPTION
This system is designed to add a competitive edge to specific game modes of your choice. Within these game modes, teams vie for the highest ranks. Notably, this ranking system operates independently from the standard leveling system.

Here’s how it works: Your rank undergoes updates after a series of 5 victories. Once you’ve completed these initial games, the system will assign you a rank based on a blend of factors, including your win-loss record and overall performance in matches. This system employs its own distinct scoring mechanism, which, by default, adheres to the following formula:

Winning a match adds +5 points to your score.
Losing, on the other hand, deducts 15 points from your score.
This formula can be readily adjusted to incorporate additional factors, such as individual match performance, into the calculation of competitive ranks. This flexibility ensures that the system can be finely tuned to your game’s unique requirements.

Do you guys want battle pass addon too?????

RE: [MFPS] Competitive Rank addon [UNRELEASED]

Iulian18
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01-09-2023, 02:06 PM
#2
Of course we want Battle Pass too!

RE: [MFPS] Competitive Rank addon [UNRELEASED]

EpicWow
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01-09-2023, 02:40 PM
#3
01-09-2023, 01:21 PM
Viirless Wrote:


Content has been stripped. Go to the quoted post to view the content.

DESCRIPTION
This system is designed to add a competitive edge to specific game modes of your choice. Within these game modes, teams vie for the highest ranks. Notably, this ranking system operates independently from the standard leveling system.

Here’s how it works: Your rank undergoes updates after a series of 5 victories. Once you’ve completed these initial games, the system will assign you a rank based on a blend of factors, including your win-loss record and overall performance in matches. This system employs its own distinct scoring mechanism, which, by default, adheres to the following formula:

Winning a match adds +5 points to your score.
Losing, on the other hand, deducts 15 points from your score.
This formula can be readily adjusted to incorporate additional factors, such as individual match performance, into the calculation of competitive ranks. This flexibility ensures that the system can be finely tuned to your game’s unique requirements.

Do you guys want battle pass addon too?????
hey man thx for the addon release but i cant access the google drive

RE: [MFPS] Competitive Rank addon [UNRELEASED]

Viirless
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01-09-2023, 02:41 PM
#4
01-09-2023, 02:40 PM
EpicWow Wrote:
hey man thx for the addon release but i cant access the google drive

Should work now

RE: [MFPS] Competitive Rank addon [UNRELEASED]

EpicWow
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01-09-2023, 02:56 PM
#5
01-09-2023, 02:41 PM
Viirless Wrote:
Should work now
its working, thanks for the addon!

RE: [MFPS] Competitive Rank addon [UNRELEASED]

Iulian18
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01-09-2023, 03:13 PM
This post was last modified: 01-09-2023, 04:24 PM by Iulian18
#6
01-09-2023, 01:21 PM
Viirless Wrote:


Content has been stripped. Go to the quoted post to view the content.

DESCRIPTION
This system is designed to add a competitive edge to specific game modes of your choice. Within these game modes, teams vie for the highest ranks. Notably, this ranking system operates independently from the standard leveling system.

Here’s how it works: Your rank undergoes updates after a series of 5 victories. Once you’ve completed these initial games, the system will assign you a rank based on a blend of factors, including your win-loss record and overall performance in matches. This system employs its own distinct scoring mechanism, which, by default, adheres to the following formula:

Winning a match adds +5 points to your score.
Losing, on the other hand, deducts 15 points from your score.
This formula can be readily adjusted to incorporate additional factors, such as individual match performance, into the calculation of competitive ranks. This flexibility ensures that the system can be finely tuned to your game’s unique requirements.

Do you guys want battle pass addon too?????

Hey man thx for the addon, I tested it myself now and it works. Can you release any other addons?

RE: [MFPS] Competitive Rank addon [UNRELEASED]

amphylein94
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01-09-2023, 07:49 PM
This post was last modified: 01-09-2023, 08:00 PM by amphylein94
#7
big thanks for the wonderful release.

can we deactivate to get points when the player is in a bot lobby?


any fixes?
Code:
Assets\Addons\SeasonBundle\CompetitiveSystem\Content\Scripts\Main\CompetitiveManager.cs(6,7): error CS0246: The type or namespace name 'Newtonsoft' could not be found (are you missing a using directive or an assembly reference?)

RE: [MFPS] Competitive Rank addon [UNRELEASED]

Viirless
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01-09-2023, 08:03 PM
This post was last modified: 01-09-2023, 08:04 PM by Viirless
#8
01-09-2023, 07:49 PM
amphylein94 Wrote:
big thanks for the wonderful release.

can we deactivate to get points when the player is in a bot lobby?


any fixes?
Code:
Assets\Addons\SeasonBundle\CompetitiveSystem\Content\Scripts\Main\CompetitiveManager.cs(6,7): error CS0246: The type or namespace name 'Newtonsoft' could not be found (are you missing a using directive or an assembly reference?)

Hey mate take a look here: https://github.com/jilleJr/Newtonsoft.Js...al-via-UPM

01-09-2023, 03:13 PM
Iulian18 Wrote:
Hey man thx for the addon, I tested it myself now and it works. Can you release any other addons?
Hey mate I'll be leaking the battle pass and shop bundle addon soon

RE: [MFPS] Competitive Rank addon [UNRELEASED]

GrenadeBronC
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01-09-2023, 08:05 PM
#9
01-09-2023, 08:03 PM
Viirless Wrote:
Hey mate take a look here: https://github.com/jilleJr/Newtonsoft.Js...al-via-UPM

Hey mate I'll be leaking the battle pass and shop bundle addon soon

yoo leak it leak it
Don't Leech Stupid! Give back to your fellow giver!

RE: [MFPS] Competitive Rank addon [UNRELEASED]

Iulian18
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02-09-2023, 08:40 AM
#10
Hey mate I get HTTP/1.1 404 error, there is any fix for this?

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