Miscellaneous Leaks

MP System V1 + NEW V2

Submitted by MrRanger, , Thread ID: 152552

Thread Closed
15-12-2019, 07:38 PM
#1
[Image: 1-1920x1080-00be73cad9c5649e4051c3b3338c856c.png]Kickstart your game. If you want to create a singleplayer or multiplayer game, the MP System is for you. Simply jump in and add your work.

Features (New):

  1. Main Menu -> with skippable intro, game settings, key bindings and weapon customization

  2. Customization -> in depth weapon customization known from AAA games (sights, lasers, front grips & silencer slots). It affects the weapon (i.e. hand repositioning / muzzle offset, etc.)

  3. Inventory -> slot based (primary, secondary, special, melee & explosive). If a slot is not equipped, it will skip it

  4. Interaction -> able to interact with the env. Pick up magazines, explosives and weapons. Smart interaction as it detects your type of weapon and into which slot it needs to put it. If that slot is occupied, the current weapon gets removed. If you already own this weapon, you simply remove the magazine out of the weapon in the world.

  5. Weapon behavior -> realism mode / arcade mode: realism spawns the projectile from the muzzle and accuracy (spread / recoil) is affected by movement, stance, aiming & weapon type. Damage falloff & headshot multiplier

  6. Shooting Range level with shared mission objectives

  7. Complete replication, Death & Respawn system, advanced animBP, easy integration of characters, weapons & animations and so much more

Technical Details
[b]Features:[/b]

  1. [b]Shooting System ->[/b]Support for single, burst, auto, shotgun & bolt action. Melee (weapon and knife) and explosive combat

  2. [b]Reload System (Staged) ->[/b]Normal (short) reload, full (empty) reload and interrupted reload (initiation of reload -> interruption -> continuation) for each weapon.

  3. [b]Holster All[/b]-> Non-active weapons are holstered and all weapons can be holstered putting the player in "out-of-combat" mode.

  4. [b]FP / TP[/b]Seamless transition between FP and TP, as all animations are full body anims.
[b]Number of Blueprints:[/b]many, most important: 1 Character BP, 1 Weapon BP, 1 Controller BP, 1 AnimBP
[b]Assets:[/b]5 weapons, 5 Weapon attachments + 2 character attachments
[b]Animations:[/b]50 character animations + 22 weapon animations
[b]Network Replicated[/b]: Yes
[b]Supported Development Platforms:[/b]Windows and MacOS
[b]Supported Target Build Platforms:[/b]Windows and MacOS
[b]Documentation:[/b]Yes
[b]Important/Additional Notes:[/b]





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RE: MP System V1 + NEW V2

#2
Version 1 and 2 this is insane I was about to download your first leak of this one but seeing this made me make my decision!

RE: MP System V1 + NEW V2

#3
It might be me but I can't get to the link as my Virus detection blocked it so I removed it off the PC and it then showed a dead link!

Anything wrong with it?

RE: MP System V1 + NEW V2

#4
16-12-2019, 09:12 PM
Roasiac Wrote:
It might be me but I can't get to the link as my Virus detection blocked it so I removed it off the PC and it then showed a dead link!

Anything wrong with it?
Disable adblock

RE: MP System V1 + NEW V2

#5
17-12-2019, 03:42 PM
MrRanger Wrote:
Disable adblock
Done and that indeed worked!

RE: MP System V1 + NEW V2

#6
Fantastic work man, you're the best when it comes to leaks!

RE: MP System V1 + NEW V2

This post was last modified: 27-12-2019, 02:09 PM by Craytex
#7
TY i needed this.
Now i can focus on adding weapons and gameplay.

Cant open the link. Keeps bringing me to a site that pretends its adfly asking me to press allow on notifications

RE: MP System V1 + NEW V2

#8
15-12-2019, 07:38 PM
MrRanger Wrote:
[Image: 1-1920x1080-00be73cad9c5649e4051c3b3338c856c.png]Kickstart your game. If you want to create a singleplayer or multiplayer game, the MP System is for you. Simply jump in and add your work.

Features (New):

  1. Main Menu -> with skippable intro, game settings, key bindings and weapon customization

  2. Customization -> in depth weapon customization known from AAA games (sights, lasers, front grips & silencer slots). It affects the weapon (i.e. hand repositioning / muzzle offset, etc.)

  3. Inventory -> slot based (primary, secondary, special, melee & explosive). If a slot is not equipped, it will skip it

  4. Interaction -> able to interact with the env. Pick up magazines, explosives and weapons. Smart interaction as it detects your type of weapon and into which slot it needs to put it. If that slot is occupied, the current weapon gets removed. If you already own this weapon, you simply remove the magazine out of the weapon in the world.

  5. Weapon behavior -> realism mode / arcade mode: realism spawns the projectile from the muzzle and accuracy (spread / recoil) is affected by movement, stance, aiming & weapon type. Damage falloff & headshot multiplier

  6. Shooting Range level with shared mission objectives

  7. Complete replication, Death & Respawn system, advanced animBP, easy integration of characters, weapons & animations and so much more

Technical Details
[b]Features:[/b]

  1. [b]Shooting System ->[/b]Support for single, burst, auto, shotgun & bolt action. Melee (weapon and knife) and explosive combat

  2. [b]Reload System (Staged) ->[/b]Normal (short) reload, full (empty) reload and interrupted reload (initiation of reload -> interruption -> continuation) for each weapon.

  3. [b]Holster All[/b]-> Non-active weapons are holstered and all weapons can be holstered putting the player in "out-of-combat" mode.

  4. [b]FP / TP[/b]Seamless transition between FP and TP, as all animations are full body anims.
[b]Number of Blueprints:[/b]many, most important: 1 Character BP, 1 Weapon BP, 1 Controller BP, 1 AnimBP
[b]Assets:[/b]5 weapons, 5 Weapon attachments + 2 character attachments
[b]Animations:[/b]50 character animations + 22 weapon animations
[b]Network Replicated[/b]: Yes
[b]Supported Development Platforms:[/b]Windows and MacOS
[b]Supported Target Build Platforms:[/b]Windows and MacOS
[b]Documentation:[/b]Yes
[b]Important/Additional Notes:[/b]





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what version of unreal do you need becuse there is no info about that

RE: MP System V1 + NEW V2

#9
Awesome leak ! You rock ! Thank you so much for this !

RE: MP System V1 + NEW V2

#10
I can use for my project Smile
Thx dude for leak
if you want first person experince it is good
,
' ? ...

[Image: ascii-red.png]


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