JigglyPuff1 Wrote: If you cannot get 15$ set aside for lifetime access for more content than anyone needs for their first proto, which is literally a coffe or two, then what are you doing being a game developer...? Seriously.... 8000+ assets, and those are not even the paid ones that are updated frequently. It's a nobrainer for most devs, no wonder UECandy became the biggest in 2.5 years. Nobody is even close whether you like it or not :/Â The hours anyone wastes on forums could be developing the actual game... And it translates to 15$ very quickly.
Is uecandy paying you to say that? Hahaha and who told you I'm developing a game? .. go sell somewhere else