Game Engine and Assets Leaks

[REQUEST] Multiplayer Shooter Template With AI

Submitted by meweva7884, , Thread ID: 260176

17-02-2023, 12:58 AM
This post was last modified: 17-02-2023, 12:58 AM by meweva7884
#1
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[Image: ScreenShot00002-1920x1080-8cf8076490dcc3...b8f2d1.png]
Jotar - Blueprints - Oct 28, 2021
Not Yet Rated7 of 17 questions answered
Multiplayer Shooter Template Compatible with Advance AI & Metahumans

PLAYABLE DEMO
DISCORD
TUTORIAL
SHOWCASE




Project Discerption:
FPS & TPS Shooter with Advance AI System , the project fully replicated , you can use it in multiplayer or single player games , and it Compatible with Metahumans Skeleton (metahuman characters not included in the project)



Tactical Male Soldier project are included in this project.

all animations are compatible with metahuman , no need to do retargeting.




Radar System:
there is little icon in the top of the head of your team members with name of your team member
when your pawn spawned , the HUD actor will take a single picture of your level , this picture will process using a special material effect , after that it will be your map image. you can scale the radar image to cover more area
little arrow will represent your team member in the radar circle
Weapon System:
the bullet can apply damage behind the objects depend on the physic material
Weapon behavior ,realism mode (spread / recoil) , aiming
Weapon collision: you cant shoot when the weapon collided with anything
Ability to grab weapons and switch between primary and secondary weapon
if enemy shoot you , a red arrow will appear in your screen to show you where the bullet came from
zoom scope system



AI System:


i used EQS system and Behavior Tree but i didn't used pawn sensed component in this project. I built my own system (vision and hearing), its more effective , more performant.
AI can see and choose the target depend on many variant : the view angle (smallest angle has the advantage) , the distance of the target (advantage for closer targets)
AI will hide when the weapon magazine going to end and the movement speed change depend on the situation




Note**:

i already published 2 multiplayer games on steam using this project and everything work fine.
the project was tested in UE5 and its work perfectly
you can test the demo online or in local network, just enable DMZ in your router on the server side, and type the ip when you come to join the server
Technical Details
Features:

advanced animation blueprint ( turn in-place animation, leaning, crouching, foot and hands twist correction)
06 weapons with reload animations
Weapon behavior ,realism mode (spread / recoil) , aiming
Weapon collision
Ability to grab weapons and switch between primary and secondary weapon
Death and Respawn system
Advanced AI system using EQS system and Behavior Tree
Foot IK system
Complete replication
Radar System


Number of Blueprints: 15

Input: ( Keyboard, Mouse)

Network Replicated: ( Keyboard, Mouse)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (Yes) (YOUTUBE)

Important/Additional Notes: (NO)
Nulledbb:- i am online most of the time here. and i like to make games on unreal engine 4.26, 4.27, 5.0.😍

RE: [REQUEST] Multiplayer Shooter Template With AI

#2
https://rapidgator.net/file/13f2e1d08bbd...1.rar.html

https://rapidgator.net/file/b4d0de7ec75a...2.rar.html

RE: [REQUEST] Multiplayer Shooter Template With AI

#3
u can reup it on fast DL sites maybe? :D

RE: [REQUEST] Multiplayer Shooter Template With AI

#4
1 That looks kinda cool.

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