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[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

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RE: [Trainer] Elite: Dangerous 64bit

aimlessone
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28-02-2019, 08:23 PM
#91
I'm not quite clear on the damage slider:

'+ Added NPC damage multiplier to Shield/Hull/Module damage. Slider set to +0% = no added damage; +1000% = 10 times more damage. NPC vs NPC damage is multiplied too.'

So as a player, increase/decrease Player slider reduces or increases outgoing or incoming damage?

I set the player slider to 20%, that increases damage I do, or reduces the damage I take by 20%?

RE: [Trainer] Elite: Dangerous 64bit

OP
28-02-2019, 08:38 PM
#92
@aimlessone this always multiplies incoming damage - in player case 0.0 to 1.0 * original damage and in NPCs case 1.0 to 11.0 * original damage. So if you set 20% in player column then player damage will be 1/5 of original damage. If you set +200% to NPCs damage then all damage to NPC will be multipied by 3 (1.0 + 2.0).

RE: [Trainer] Elite: Dangerous 64bit

aimlessone
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28-02-2019, 09:17 PM
#93
28-02-2019, 08:38 PM
not_so_dangerous Wrote:
@aimlessone this always multiplies incoming damage - in player case 0.0 to 1.0 * original damage and in NPCs case 1.0 to 11.0 * original damage. So if you set 20% in player column then player damage will be 1/5 of original damage. If you set +200% to NPCs damage then all damage to NPC will be multipied by 3 (1.0 + 2.0).

Thank you for the response.

Have you looked into or aware of a way to collect drops after ships are destroyed, within the proximity? Increase effective scoop area?

I have no idea if this is even feasible, but just a thought. Would make scooping far more efficient.

RE: [Trainer] Elite: Dangerous 64bit

H4x0r13
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02-03-2019, 03:48 PM
#94
Feature Request:

If possible like what you have done with the discovery scanner, would it be possible to do the same for the pulse wave scanner? Anyway to speed it up and increase distance etc etc?

Cheers for the excellent trainer and effort.

RE: [Trainer] Elite: Dangerous 64bit

aimlessone
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07-03-2019, 08:47 AM
#95
Receiving message to 'contact creator for updated version' or something similar.

RE: [Trainer] Elite: Dangerous 64bit

OP
07-03-2019, 10:12 AM
#96
@aimlessone There was no game update recently. Make sure you are using latest version of trainer (1.22 or 1.23).

RE: [Trainer] Elite: Dangerous 64bit

octavianus
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11-03-2019, 09:36 PM
#97
Thank you so much for this! I've been looking for this for some time now! Works well still it seems!

RE: [Trainer] Elite: Dangerous 64bit

OP
16-03-2019, 04:20 PM
#98
Updated trainer (version 1.24) uploaded to the first post of this thread.

RE: [Trainer] Elite: Dangerous 64bit

17-03-2019, 09:34 PM
#99
Hey, the download link is dead. For me at least.
If you could upload and include a link to a different upload service I would greatly appreciate it.

RE: [Trainer] Elite: Dangerous 64bit

OP
18-03-2019, 03:50 PM
#100
@bigcooldudealeks link to upfile.mobi added to the first post. If the file still can't be downloaded try different browser, vpn or deactivate antivir.

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