Link to original https://www.unrealengine.com/marketplace...-system-v1
This system:
Looks realistic and works in many game types (3rd person shooter / Action Adventure / True first person)
Keeps player in constant control
Looks good at all times and conditions
Simplifies animator workload wherever possible (For low budget games)
Is very flexible and highly adjustable (Everything can be tweaked and tuned to get the best balance between movement and animation)
Features:
Direct Capsule Control (No Root Motion)
Multiple Locomotion States
Smooth Blending between Directional Animations (minimal foot crossing, if any)
Adjustable Rotation Offsets
Single Pose Additive Leaning
Custom Rotation Rates
Multi Directional Stopping Transitions
Transitions between Idle Stances
Turn In Place
Third Person / True First Person
Rotate Towards Velocity
Look in Input Direction
Jumping
Seamless Ragdoll / Get Up Blending
Foot IK
Multiplayer (Dedicated Server)
Technical Details
2 Character Blueprint
1 Component
1 Animation Blueprint
1 Physics Asset
7 Enumerations
6 Curve Assets
2 Demo Levels
70+ Hand Keyed Example Animations and Blendspaces (total) ---
16 Locomotion Animations (3 Blendspaces)
2 Idle Stances
8 Turn In Place
2 Get Up Montages
8 leaning poses (4 for in air, 3 Blendspaces)
1 Jump Animation (jump, falling, land)
9 Aim Offset Poses (1 Blendspace)
18+ more additive and transition examples.
Link to Leakhttp://megashare.megahd.com.br/5T0
Miscellaneous Leaks
UE4 Advanced Locomotion V2 Leak
Submitted by itsthepopei, 16-01-2018, 01:18 AM, Thread ID: 69933
Thread Closed