Game Engine and Assets Leaks
[UE4] ArchVis VR
Submitted by canread, 25-04-2021, 05:35 PM, Thread ID: 204580
Thread Closed
25-04-2021, 05:35 PM
#1 A set of tools for Unreal Engine 4 that anyone can use in VR ArchVis projects to add support for Virtual Reality specially HTC VIVE & Oculus VR.
Preview : Youtube
Tutorial 1 : Youtube
Tutorial 2 : Youtube
Ticket Support : Link
This project is fully built in Blueprint and you dont need C++ or any additional plugin.
Four types of options are available and you can choose one or more of them on an object.
Unlimited number of options.
Add VR support to your existing project.
Pickup object and design scenes in VR.
3D and interactive options.
Link objects together to share options then open menus on each of them separately.
Take screenshots in VR.
Teleport or walk in level with Live Map.
Light Switch: Turn On/Off lights in your level & Control meshes and its materials for lighting brightness on bulbs.
Teleport Option : Add interested points in your level to show in Live Map and users will be able to teleport to them, such as Kitchen, Bathrooms, Bedrooms, Other Floors and etc.
Commentary Option : Add any note/tutorial in your project easily and player will be able to Open/Close them easily.
Change UI freely for each object and each Option Types.
High poly Human hands included.
Technical Details
Add options in a new scene or Use any existing scenes.
Three main blueprints for actors and meshes in level.
Four types of options (Color, Pattern, Decal, Mesh).
Three types of doors.
Live map from plan.
Capture screenshot with in game camera.
Commented blueprints.
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