Miscellaneous Leaks

[UE4] Compiler Booster v4.25

Submitted by MrRanger, , Thread ID: 177971

Thread Closed
04-08-2020, 05:57 PM
#1
[Image: Screen1-1920x1080-d170a5fcd3c83131645927378f03add2.png]
Tired of wasting hours of your daily work in lights and shader compile time?

This asset set the CPU priority of the compilers higher than by default.

Speed up the shader compiling time up to 72%!
Speed up the lights compiling time up to 43%!
Watch the video in the description to see it working!

Tested on a Intel core I5-6500 Purple.20 GHz (this plugin can work with Intel or AMD)





Important note:

Changing the priority of the processes affects the performances of the engine, please save your work BEFORE boosting.
Be aware that all processes on your computer can be affected. I recommend closing any program outside the engine that consumes a lot of CPU while boosting (like Chrome for example).
This asset can only work with UE4 for windows.
The performance of the compiler booster on the landscape compilation cannot be guaranteed because of the multiple processes involved.
This asset is not designed to work with task distribution systems like Unreal Swarm.

Leak by MrRanger/RANGERSTUDIO

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RE: [UE4] Compiler Booster v4.25

#2
I tried to buy this plugin, but i'm banned from xsolla. Thanks for sharing, it would be really awesome to use a booster to reduce shadering time

RE: [UE4] Compiler Booster v4.25

#3
beautiful post

any way that facilitates compilation and shaders is welcome

RE: [UE4] Compiler Booster v4.25

#4
On i7-9700KF works perfectly. It only slows down a bit with larger ones compilation and I do not know why :/

RE: [UE4] Compiler Booster v4.25

#5
Worked on i3, I have been wasting time on waiting compiling shader more than 4k+ for days.
Smile

RE: [UE4] Compiler Booster v4.25

#6
Worked on i3, I have been wasting time on waiting compiling shader more than 4k+ for days.

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